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Character spacing value is not applied when using a specific font asset
Reproduction steps:1. Open the attached “repro_IN-72301“ project2. Open the “/Assets/Scenes/SampleScene.unity“3. Open the “Game“ win... Read more
[Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invo...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure IL2CPP is selected as the Scripting Backend at (menu: Edit &... Read more
[Android]Resources fail to load when the AAB build contains a large Addr...
Reproduction steps:1. Open the attached “Test_Resources_Build” project2. Open the Build Settings Window (File > Build Settings)3.... Read more
Post Processing produces a dark screen in WebGL builds when opened on Ma...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build the Player (File > Build And Run)3. Observe the Player Expected ... Read more
Contextual Menu actions apply only to one Asset in the Project tab when ...
How to reproduce:1. Create a new project2. Right-click the Project tab name and select the “One Column Layout“3. Create multiple ran... Read more
System.UriFormatException is thrown when building the Localization "Prel...
How to reproduce:1. Open the “LocalizationIssue“ project2. Navigate to File → Build and Run3. Observe the Player4. Press “CRTL+SHIFT... Read more
Unity is loading internal version of SharpZipLib instead of local version
How to reproduce:1. Open the user-attached project “NPOI Test”2. Navigate to the upper Toolbar → Tools → Export Spreadsheet3. Observ... Read more
[VisionOS] Buttons in the Player can not be clicked properly when using ...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build the project (File > Build Settings)3. In the built Xcode pr... Read more
The Context Menu items are ordered incorrectly
How to reproduce:1. Create a new Project2. Right-click in the Hierarchy3. Observe the Context Menu Expected result: The 3D Object su... Read more
[URP Samples][RG] URP 3D Samples Water is not rendered with Deferred Ren...
Steps to reproduce: 1. Create a new project using 3D Sample Scenes (URP) 2. Open Oasis scene 3. Make sure Rendering Path is set to D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor