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[HDRP APV] Reflections look over exposed while normalization is enabled ...
Repro: 1) Open the project APV branch. https://github.com/iM0ve/Spotlight-HDRP/tree/APV 2) Open main scene and load Day scene 3) Bak... Read more
Light probes lose lighting in Play mode and builds
Reproduction steps: 1. Open the user's project 2. Generate Lighting in the Lighting window 3. Play the "Bug Demo" scene 4. Watch bo... Read more
[HDRP] Editor crashes when the Scene light is turned off using Path Tracing
Reproduction steps: 1. Open the attached "pathtracer crash" project 2. Navigate the scene, rotate the view 3. Turn off Scene lightni... Read more
[HDRP] "Unable to find style" warnings are thrown in the Console log whe...
How to reproduce: 1. Open the user's attached "Visualization" project 2. Select the "Glass" and "Glowy Blue" (or "Glowy Orange") Mat... Read more
[HDRP] DRS settings: max screen % not clamped by min screen % value
Version tested: SRP master Steps to reproduce: 1) Create or open any HDRP project 2) Go to HDRP asset, Dynamic Resolution section ... Read more
Empty HDRP Wizard window is initialised when entering the Play Mode
How to reproduce: 1. Create a new HDRP project 2. Open the "Window -> Rendering -> HDRP Wizard" window from the menu 3. Enter the Pl... Read more
[HDRP] Indoor scene is over exposed due to clouds if created from HDRP t...
Repro: 1) Create a new HDRP template with recent unity version (for example 2022.2.a7). It wont repro if another project is used. 2)... Read more
[HDRP] UX issue with clouds ambient modes in Lighting tab
Repro 1) Open HDRP template 2) Go to lighting tab 3) Look at the drop down property Static Lighting clouds, notice its grayed out ev... Read more
[HDRP] Unknown script is missing on entering play mode in HDRP template
Reproduction: 1) Pull https://github.com/Unity-Technologies/Graphics/tree/master/com.unity.template-hd 2) Change manifest (delete th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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