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[HoloLens1] Keyboard automatically dismisses after 1-2 seconds from bein...
How to reproduce:1. Open the attached project "case_1337129-CaretBug.zip"2. Open Build Settings (File>Build Settings)3. Set Targe... Read more
[TMP][Vulkan]Memory consumption is around 1GB(expected around 250 MB) wh...
1. Open the user's attached project "TextMesh Pro - Unity Trunk (Production).zip"2. Navigate to Project-> Assets and click on the... Read more
[TMP] "Global Offsets & Scale" input field is overlap with its title und...
"Global Offsets & Scale" input field is overlap with its title under the "Sprite Glyph Table" when TextMeshPro Sprite Asset is c... Read more
TextMeshPro Text 3D color shows brighter than TextMeshPro Text UI when u...
Reproduction steps:1. Open the attached "1349920.zip" project2. Open the "SampleScene" Scene3. Open Game view Expected result: "Text... Read more
[TMP] New instance of "TMP Importer" window opens, even though if its al...
While deleting the "TextMeshPro" Asset folder from the project window, a new instance of "TMP Importer" window is created every time... Read more
[TextmeshPro] NullReferenceException error is thrown on changing Vertex ...
[TextmeshPro] NullReferenceException error is thrown on changing Vertex color property in TextMeshPro preset asset. NullReferenceExc... Read more
[TextmeshPro] MissingReferenceException errors are thrown on selecting T...
MissingReferenceException errors are thrown on selecting TextMeshPro object in TextMeshPro preset asset. Steps to repro:1. Open the ... Read more
[TMP] [UGUI] Incorrectly calculating rect size when using <size> tag
Reproduction steps:1. Open the attached project "TMP bug"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Game Vie... Read more
TMPro SDF shader component showing darker colours in the Inspector when ...
How to reproduce:1. Open the attached user project2. In the Hierarchy, expand the Canvas GameObject and click on the child ‘Text (TM... Read more
Setting the text Font Style to bold throws errors when using Liberations...
Steps to reproduce:1. Open the attached “SDFBug” project2. Open the “SampleScene” scene3. Select “GameObject” GameObject4. In the In... Read more
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