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Automatic Mesh Generation for 2D Rigs in the Skinning Editor Is Signific...
1. What happened Using automatic mesh generation on the same rig in Unity 2021 can take up to 30 times longer than in Unity 2020. ... Read more
Assertion failed on expression: 'insert_before <= end()' crash when usin...
Reproduction steps: 1. Open the attached project "2022.2.0a11-packageRepro.zip" 2. Open Scenes/SampleScene 3. Select the Assets/Fei-... Read more
"NullReferenceException" is thrown when adding IKManager2D Component to ...
How to reproduce: 1. Open the attached project "LoL_Math_Game.zip" 2. Open Assets\FactoryGame\Scenes\GameScene.unity 3. Select "R... Read more
Sprites start to flicker in the Inspector of the Sprite Library Asset wh...
How to Reproduce: 1. Open the attached user project 2. Click on the “SelectMe“ Sprite Library Asset (Assets/Bug Samples/SelectMe.s... Read more
2D Skin with AlwaysUpdate unchecked will not deform anymore when culled ...
To reproduce: 1. Open the project “SkinBugReport” 2. Enter Play mode 3. Move the Main Camera away, so the rabbits cannot be seen ... Read more
[SpriteResolver] Category field is set to "No Category" after pressing t...
Reproduction steps: # Open the “SpriteResolverBug” project # Open “SampleScene” scene # Select the “Main Camera” GameObject in ... Read more
[2D] Using undo in the Skinning Editor after moving bones and geometry w...
To reproduce: 1. Open the attached user's project "1420956-2DAnimationUndo.zip" 2. Select a sprite in the Samples directory (e.g. ... Read more
"System.ArgumentException" thrown when opening sprite Prefab with Script
How to reproduce: 1. Open the attached project “IN_19742.zip“ 2. Press Example → Load SpriteSkin Prefab 3. Observe the Console ... Read more
IKEditorManager.Initialize is called when the EditorApplication.hierarch...
Reproduction steps: 1. Open the attached project “IKEditorRepro” 2. Open the “Assets/SampleScene” scene 3. Open Window → Analysis... Read more
2D bones automatically rotate when “Solve from Default Pose" is unchecke...
How to reproduce: 1. Open the user attached project “IK_Bug_Example.zip“ 2. Open Scene “SampleScene“ (Assets/Scenes) 3. Enter Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used