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If Canvas Dimension is Less Than 1 Error
Steps to reproduce: 1. Create a UI Canvas with the width/height of 0.5/0.5 2. Drag the UI Canvas into a Quad Layer 3. Observe the er... Read more
"Hidden/Universal Render Pipeline/LensFlareDataDriven" warning being thr...
Steps to reproduce:Step 1 - Create a new 2D (URP) template projectStep 2 - Build and Run the projectStep 3 - Check the console Actua... Read more
[Mobile] PointerEventData.pointerId is the same when simultaneously rele...
Steps to reproduce:1. Open the attached project “TouchTest Latest”2. Build and Run the project on the device3. Press the finger on t... Read more
Classes whose names differ only by capitalization get mixed up by the in...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “Referencer“... Read more
Addressable Asset Group Custom Build & Load Paths are cleared when in Pl...
Reproduction steps:1. Open the attached project "ReproProject"2. In the Project Window, navigate to the "Packages/com.edshed.edshed_... Read more
The Editor crashes on RaiseException when Baking Probe Volumes
How to reproduce:1. Open the “crash“ project2. Open the “Forest_EnvironmentSample“ scene3. Navigate to Window → Rendering → Lighting... Read more
Crash on SerializedProperty:CopyInternalImpl when clicking on a specific...
Steps to reproduce:1. Open the “users attached project”2. Select the “OcclusionCullingData” asset through the Project Window3. Obser... Read more
Crash on BurstCompilerService::CompileAsync when opening a specific project
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: The project opensActual result: Editor crashes Reprodu... Read more
[Android] Particles aren't rendered when the shader "Particle/Standard U...
Reproduction steps:1. Open the attached project “ReproProject”2. Build and Run on Android3. In the app, tap and drag on the screen4.... Read more
Crash on RevealInFinder when building a project in headless mode
Reproduction steps:1. Setup a headless Windows machine2. Setup the “repro” project3. Run the Editor with: "C:\Program Files\Unity\Hu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor