Search Issue Tracker
Feature Request
Votes
0
Found in
2022.3.22f1
2023.2.16f1
6000.0.0b13
6000.1.0a7
6000.2.0a1
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-68296
Regression
No
Classes whose names differ only by capitalization get mixed up by the inspector
Reproduction steps:
1. Open the attached “Repro“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Select the “Referencer“ GameObject in the Hierarchy
4. Open the selection menu for the Lowercase field in the Inspector
5. Observe the available selections
Actual result: “Uppercase“ is present and “lowercase“ is missing
Expected result: “lowercase“ is the only listed option
Reproducible with: 2022.3.22f1, 2023.2.16f1, 6000.0.0b13, 6000.0.62f1, 6000.2.13f1, 6000.3.0f1 (5dac2ad68189), 6000.4.0a5, 6000.5.0a2
Couldn’t test with: 2021.3.36f1 (Can’t test due to different behaviour, file name and class name must match)
Reproducible on: M1 MacOS 14.3.1
Workaround: Enable "Object Selector has Advanced UI" option and Advanced Object Selector in Search Engines tab in Preferences.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A shader error is thrown when building a project containing a material using "Bent normal map"
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
Resolution Note:
After having reviewed this ticket, we have decided to close it as a Feature Request (instead of As Designed). There are potentially things that could be done to mitigate / eliminate this issue, but this work goes way beyond the scope of a bug fix. We will keep tracking it internally.