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Problems with upgrading project with Substance material from 4.x directl...
What happenedThe original project is made with Unity 4.1.0f1- (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 and ... Read more
Vertical scrollbar briefly appears in the "Packages" section when it is ...
Steps to reproduce: Open or create a project Go to "Window" ->"Package Management" -> "Package Manager" Search for the "PSD" S... Read more
[Profiler] Any dropdown list in Profiler Window doesn't expand the secon...
Any dropdown list in Profiler Window like "Profiler Modules", "Target Selection", "Call Stacks" etc. doesn't expand the second time ... Read more
"Screen.dpi" value is incorrect compared to the manually calculated value
How to reproduce:1. Open the "IN_62437" project2. Open the "SampleScene"3. Open the “Test.cs” script and change the “monitorDiagonal... Read more
Inspector does not update changes to Assets made through Editor scripts
Steps to reproduce:1. Open the attached project (model_import.zip)2. Select Assets/Resources/Materials/sample.mat3. Observe the Insp... Read more
Background image doesn't disappear after setting it to null and releasin...
How to reproduce:1. Build and run the "sandbox2.zip" project2. Press on the first square with a log and observe the view Expected re... Read more
Director losing timelines
note: was not able to repro how the sequence asset got corrupted, but this project and repro shows the corrupted/no timleline sequen... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more
Smart String flag not propagated when using newly added tables in String...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
"Child GameObject 'GameObject' was not registered into undo system and b...
Steps:1. Add Cube to the Hierarchy and convert it to Prefab2. Select instance and remove Mesh Renderer component3. Add child GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
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- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed