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1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

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Jul 12, 2019

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Version/s: 2019.3.0a8

Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more

1
votes
Not Reproducible

GUIView::OnInputEvent crash while trying to refocus Unity after trying t...

IMGUI

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Apr 10, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open "AcessViolationReproduce.zip" project2. Select the "mcs.rsp" file3. Start to press and hold the Enter but... Read more

0
votes
Won't Fix

When an Image component on a Scroll View contents is disabled scrolling ...

UI

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Jan 27, 2016

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Version/s: 5.3.2p1

Reproduction steps:1. Open attached project (ReproProject.zip)2. Open and play the "TestScene" scene3. Scroll trough the elements us... Read more

1
votes
By Design

Gizmos are not rendered for the Base Camera when using Camera Stacking

SRP Foundation

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Dec 15, 2025

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Version/s: 6000.0.64f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Open the “IN-127668_GameView_GizmoBug“ project2. Open the “SampleScene”3. Ensure Gizmos are enabled in Game view... Read more

0
votes
Fixed

[Cinemachine] FreeLook Value Range still affects camera even with Bindin...

Package: Cinemachine

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Feb 25, 2020

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Version/s: 2.3.3

Steps to reproduce:1. Open attached project2. Select "CM FreeLook1" camera3. Under Orbits->Binding Mode, select "World Space"4. U... Read more

0
votes
Fixed

Bug Reporter doesn't launch when trying to open it from the Editor or cr...

Bugreporter

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May 06, 2019

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Version/s: 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Report a Bug Reproducible with: 2019.1.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4Not reprod... Read more

1
votes
Fixed

An error occurs after deleting one gameObject and recording another in t...

Timeline

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Jul 19, 2017

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Version/s: 2017.1.0f3

Reproduction steps:1. Open the attached project "TimelineArgumentNullException.zip";2. Open the "Main.unity" scene;3. Make sure that... Read more

0
votes
By Design

[Renderer] Mesh Particle Pivot offset adjustment based on particle size ...

Visual Effects - Legacy

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Dec 06, 2017

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Version/s: 2017.3.0b10, 2018.1

Looks like we were using size*size before, and now it is just size.(i.e. to make the particles appear in the same position, a size o... Read more

10
votes
Fixed

Indirect light is not generated when using Realtime Global Illumination ...

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 6.5.2

How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more

0
votes
Duplicate

Crash on Progressive Lightmapper GPU

Progressive Lightmapper

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Apr 17, 2019

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Version/s: 2018.3.0b3, 2018.3.12f1, 2019.1, 2019.2, 2019.3.0a1

Reproduction steps: 1. Open "Table Demo.zip" project2. In the Lighting Settings change to "Progressive Lightmapper GPU" Actual Resul... Read more

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