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"Assertion failed on expression CompareApproximately" error thrown when ...
How to reproduce:1. Open the attached project “IN-132774”2. Open the “SampleScene”3. In the Hierarchy, select the “TEST_OBJECT” Game... Read more
Varying graphical issues appear when toggling SSAO feature with SetActiv...
How to reproduce:1. Open the attached “IN-131168” project2. Open the “Runner” scene (Assets / test / Scenes)3. Enter Play mode4. Cli... Read more
A warning is thrown and text Overflow is set to Truncate upon Domain rel...
How to reproduce:1. Open the attached “IN-132620_elipsis_warning” project2. Open the “TestScene” Scene3. In the Hierarchy window sel... Read more
Rich Text is not correctly highlighted when searching through Debug Logs...
How to reproduce:1. Open the attached “IN-127715_RichText“ Project2. Open “SampleScene“ Scene3. Enter Play mode4. In the Console win... Read more
The Reflection Probe fails to update properly when generating lighting i...
How to reproduce:1. Create a new Unity URP Project2. Import the attached “TestURPFeature“ custom Unity package3. Navigate to Assets ... Read more
Search field loses its position when minimizing the Memory Profiler window
Steps to reproduce:1. Create new Unity project2. Install Memory Profiler via Package Manager3. Open Memory Profiler window (Window &... Read more
Missing link from a href when using Standalone App
Reproduction steps:1. Open the attached project "ReproProj"2. In top bar menu click “Standalone App > Start (Single Window)“3. Ob... Read more
[LinuxEditor] Auto Refresh fails to reimport and compile script changes ...
Reproduction steps:1. Create a new 3D project2. Create a new script in the Project window3. Open the created script in the selected ... Read more
UI Document Element Tooltip does not display whole text when using vOffs...
Reproduction steps:1. Create a new project and make sure new Hierarchy window is enabled2. Enable Hierarchy Integration in Project S... Read more
[Editor] EditorWindow.mouseOverWindow isn't update when dragging the mouse
This break IMGUI Debugger's "Style Picker" UI. How to reproduce:1. Create a new project2. Open the IMGUI Debugger (Window → Analysis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS