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“Open XR Package Settings.asset” file is modified when "FeatureHelper.cs...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. In the Menu bar, press “XR Order Bug” and select “Feature Helper”3. ... Read more
Script icon is used for UI elements when using the “Add Components” menu
Reproduction steps:1. Create a new project2. In the Hierarchy window, select any GameObject3. In the Inspector window, press the “Ad... Read more
[URP][Comp/RG] Render Objects Renderer Feature are not writing to the De...
Reproduction steps:1. Open the attached "RenderObjectsDepthBugReport" project2. Open "Scenes/SampleScene" scene3. In the Hierarchy w... Read more
Field names under "Anchors" in the RectTransform Component don't get foc...
Reproduction steps:1. Open the “InspectorInconsistency.zip” project2. Open the “SampleScene”3. Select the “Image” GameObject in the ... Read more
Project Browser's Search by Type searching fails in AdvancedSearch if us...
Steps to reproduce: Create a 3D Project Go to Project Preferences > Search > Search Engines and set Project to "Advanced" In t... Read more
The Particle System Trail module creates Trails with a lighter coloring ...
How to reproduce:1. Open the “TrailColor“ project2. Navigate to the “Edit > Project Settings > Player“3. Expand Other Settings... Read more
Crash on "DynamicBranchState::PrepareState" when entering the Play Mode ...
How to reproduce:1. Open the “ShaderWarmup“ project2. Open the “Crash“ scene3. Create a “Shader Variant Collection”4. Open the new s... Read more
[Splines] SplineAnimate.Play() in MonoBehaviour.Start() doesn't begin an...
How to reproduce:1. Open the “SplineAnimateBug“ project2. Open the “SampleScene“3. Open the “Cube“ GameObject in the Inspector4. Tog... Read more
Crash on "in __pthread_kill" when running the built application that has...
How to reproduce:1. Open the “SerializeReferenceList“ project2. Click on the “Edit“ in the top bar3. Select Build And Run Expected r... Read more
Fix for 2022.3.X: Flickering of HDRP Directional Light shadows with Dire...
How to reproduce:1. Open the attached project "static-shadows-repro.zip"2. Enter Play Mode Expected results: Shadows in the Subscene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS