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Rename is enabled on subfolder empty space - "Can't rename to empty name...
*Steps to reproduce:* # Create a new project. # In Project view, create new folder. # Open this folder and right click on empt... Read more
SamplerState Property Missing Anisotropic Filtering
Reproduction steps: 1. Open the attached “T2000470_Sampler.zip“ project 2. Open the “Assets/SG_MyTestShader.shadergraph” Shader Gr... Read more
Visual glitches when using Handles API
Reproduction steps: 1. Open the attached "VisualGlitchTest.zip" project 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. In H... Read more
The RGBA color values are inconsistent when comparing two identical colo...
Reproduction steps: 1. Open the attached “IN-89959_Repro.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ 3. Check the hex... Read more
Weird behaviour in TextMeshPro Link Example sample when hovering over si...
*Steps to reproduce:* # Open a Unity Project # Import TextMeshPro Essential Resources via Window > TextMeshPro > Import TMP Esse... Read more
RegisterValueChangedCallback is triggered when the Label of a TextField ...
Reproduction steps: 1. Open the attached “IN-90051” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Che... Read more
The value of the "Select" button is shown as 0 in the Input Debugger whe...
How to reproduce: 1. Open any project with Input Systems package 2. Open Windows → Analysis → Input Debugger 3. Press the “Select... Read more
Changing the Visual Element size moves it when two visual elements are c...
How to reproduce: 1. Open the attached project "MovingReproduction" 2. In the Project window, open the "NewUXMLTemplate" UI Docume... Read more
Open Reference for Default Style Sheet asset redirects to missing page
*Steps to reproduce:* # Open a Unity Project # Import TextMeshPro Essential Resources via Window > TextMeshPro > Import TMP Esse... Read more
Undoing changes to Default Style Sheet does not show change until editor...
*Steps to reproduce:* # Open a Unity Project # Create a new Text GameObject via GameObject > UI > Text - TextMeshPro # If prom... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used