Search Issue Tracker
Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with...
Reproduction steps:1. Create a project with any template2. Install the “com.unity.test-framework.performance” package3. Turn off the... Read more
UI Builder adds non-removable built-in class selectors when adding a cus...
Steps to reproduce: Create a new project using Universal 3D template Go to Assets > Create > UI Toolkit > UI Document (UXML... Read more
ArgumentOutOfRangeException is thrown in the Console when more than one ...
How to reproduce:1. Create a new project2. In the project, install the “com.unity.ai.assistant” package3. In the Assistant window, e... Read more
"FMOD returns error code 78" message repeatedly shown in the Console whe...
How to reproduce:1. Open the attached project “IN-130079“2. Open the "DemoScene"3. In the Build Settings window, select "Add Open Sc... Read more
Multiple previews are not available in Inspector when UITK CreatePreview...
How to reproduce:1. Open the attached “IN-130277_6_Test“ Project2. Open the “ReproScene” Scene3. Select the “UITK” GameObject4. Obse... Read more
Game view jitters on high frame rates when DLSS is enabled and the mode ...
How to reproduce:1. Open the attached “IN-130635_DLSS_jitter“ Project2. Open the “OutdoorsScene” Scene3. Wait for the "Compiling com... Read more
The Editor fails to correctly update object reference when the ExcuteAlw...
How to reproduce:1. Open the attached “StaleObjectRepro” Project2. Open the “Repro” Scene3. Enter Play mode4. Observe the Console Ac... Read more
Undo actions throw "SerializedObject target has been destroyed." when co...
How to reproduce:1. Create a new project2. Load the attached "IN-132417_Layout.wlt" layout (Window -> Layouts -> Load Layout f... Read more
Enter key submits prompt when confirming Japanese IME composition
How to reproduce:1. Create a new project2. Install com.unity.ai.assistant3. Open the Assistant window (Window → AI → Assistant)4. Sw... Read more
Particles are respawned when selecting different Particle System child G...
How to reproduce:1. Open the attached “IN-133186” project2. Open the “SampleScene”3. In the hierarchy, expand the “Particle System” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS