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28
votes
Fixed

Oculus Quest 2 build does not work when built with Vulkan

Vulkan

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Jul 29, 2022

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Version/s: 2021.3.6f1, 2022.1.8f1, 2022.2.0b2, 2023.1.0a2, 2023.2.0a1

Reproduction steps:1. Open the user’s attached project2. Go to Player Settings > Player > Android > Other Settings > Gra... Read more

41
votes
Postponed

[IL2CPP] IL2CPP Scripting Backend is a lot slower than Mono when perform...

IL2CPP

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Jul 17, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "1264028 repro" project2. Open Build Settings and make sure that "Test IList" Scene is the onl... Read more

11
votes
Active

“EndRenderPass: Not inside a Renderpass” and other Render Graph errors i...

Metal

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Feb 19, 2025

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Version/s: 6000.0.39f1, 6000.1.0b7, 6000.2.0a4, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-93527.zip” project2. Go to File > Build Settings3. Enable Development Build4. Build a... Read more

25
votes
Fixed

[UI] Image using materials with custom shaders does not render in the ga...

UI

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Nov 30, 2014

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Version/s: 4.6.0f3

To reproduce this issue: 1. Open the attached project2. Open 'test' scene3. Notice in the scene view that there is an image in the s... Read more

14
votes
Not Reproducible

SHADERPASS has incorrect value when using Shader Graph for Built-In target

-

Dec 05, 2023

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Version/s: 2021.3.33f1

How to reproduce:1. Download and open the attached project2. Open the "GeneratedFromGraph-SG.shader" shader3. Go to line 1623 Expect... Read more

12
votes
Won't Fix

Prefab preview thumbnail is black when importing big amount of Assets

Asset - Database

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Oct 07, 2020

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Version/s: 2019.4, 2020.1.7f1, 2020.2

How to reproduce:1. Open the attached project "case_1283280.zip"2. In the Project window, select Assets then Search by Type and choo... Read more

19
votes
Duplicate

EditorSceneManager.sceneClosing callback not called when loading a singl...

Scene Management

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Jun 23, 2017

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Version/s: 2017.2.0a2

I register a callback for the EditorSceneManager.sceneClosing event but it doesn't get called when I open another scene in the edito... Read more

14
votes
Fixed

"undeclared identifier '_FOVEATED_RENDERING_NON_UNIFORM_RASTER" error is...

Universal RP

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Mar 21, 2024

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Version/s: 2022.3.22f1, 2023.2.16f1, 6000.0.0b13, 6000.1.0a7

Reproduction steps:1. Open the attached "Test20233URP" project2. Open the "New Scene" scene3. Observe the Console logs Expected resu... Read more

58
votes
Fixed

Deferred lighting doesn't work on Intel HD Graphics

Shadows/Lights

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Sep 17, 2013

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Version/s: 4.2.1f4

Reproducible only with Intel HD graphics card with latest drivers. Reproduced with driver versions 15.31.17.64.3257 (9.18.10.3257) a... Read more

34
votes
Fixed

[Performance] Shuriken particle system module "Limit velocity over lifet...

Shuriken

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May 06, 2014

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Version/s: 4.3.4f1

Reproduced with:Unity Version 4.3.4f1 (e444f76e01cd) Read more

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