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16
votes
Fixed

[VR]Terrain Trees appear black in build

VR

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Apr 02, 2016

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Version/s: 5.4.0b12

1) Setup EITHER headset 2) Build and Deploy to Windows Standalone 3) Run the Build 4) Put on the headset and observe that some of th... Read more

43
votes
Fixed

UI: Nested masks behave incorrectly

UI

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Sep 29, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project 2. Open 'MaskingBug' scene 3. It has 3 images with Masks as children of one ano... Read more

33
votes
Fixed

[XR][Android] Depth map right eye issue with VR Single Pass sampling _Ca...

XR SDK

-

Nov 11, 2018

-

Version/s: 2017.4.15f1, 2018.2.13f1, 2018.2.16f1, 2018.3.0b10, 2019.1.0a8

Steps to reproduce: 1. Open user attached project 2. Build & Run on an Android device - Observe the depth map breaking on the righ... Read more

94
votes
Postponed

MonoDevelop 4.0.1 doesn't allow folding of classes/methods

CodeEditors

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Nov 19, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Create a new project 2. Create a new script 3. Open it in MonoDevelop 4. Notice that there are no foldable sections Read more

31
votes
Fixed

[Unity Remote] Missing "Any iOS Device" selection in editor

iOS

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Mar 04, 2015

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Version/s: 5.0.0f4

1. Open Unity editor 2. Open Editor settings 3. Unity Remote Device allows to select only "None" and "Any Android Device" Read more

31
votes
Fixed

[IL2CPP] AudioMixer.FindMatchingGroups returns null

iOS

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Mar 22, 2015

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Version/s: 5.0.0p2

To Reproduce: 1. Open the attached project (turn on text serialization in p2, before importing to trunk). 2. Deploy with IL2CPP. 3.... Read more

36
votes
Duplicate

MD freezes after opening 'Attach to Process' window on OSX

CodeEditors

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Jan 14, 2015

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Version/s: 4.6.1f1

To Reproduce: 1. Open Unity Editor and any script in builtin MD. 2. Click'Run -> Attach to process' 3. Wait for 2-3 seconds. 4. Not... Read more

18
votes
Won't Fix

Scene Async Load Is Not Async [To be broken into smaller more specific t...

Asset Bundles

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Oct 26, 2016

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Version/s: 5.5.0b9

Loading a scene asynchronously doesn't appear to be asynchronous. This has been tested loading a scene with around 10,000 cubes bot... Read more

21
votes
Fixed

Canvas Components are ignored when using Camera.RenderToCubemap

--

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Jun 01, 2022

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Version/s: 2022.2.0b3, 6000.0.0b13

Reproduction steps: 1. Open the attached project "Case_1405619.zip" and load Scene "Main" 2. Enter Play Mode 3. In the project wi... Read more

13
votes
Not Reproducible

[Lighting]Errors in console on changing editor visualization mode to rea...

MacOS

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Dec 05, 2018

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Version/s: 2018.3.0b7, 2018.3.0f1

Steps To Reproduce: 1. Create a new project. 2. Hierarchy > Effects > Particle System. 3. Window > Rendering > Lighting Settings 4.... Read more

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