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Unable to press buttons with XR Poke Interactor when a sub canvas is blo...
Reproduction steps: 1. Open the attached project "UI_Tests_Poke.zip"2. Open Assets > “UI tests” scene3. In the Hierarchy enable “... Read more
Mouse input stops working to click world space UI when XR subsystem is r...
Reproduction steps:1. Open the attached "MouseInputXRSubsystem.zip" project2. Open the "SampleScene" scene3. Enter the Play mode4. C... Read more
Lazy Follow Snap On Enable does not properly snap properly when Rotation...
Steps to reproduce: Add Lazy Follow script to a GameObject to face the camera. Enable Snap On Enable checkbox on the Lazy Follow com... Read more
[XRIT] "IndexOutOfRangeException: Index was outside the bounds of the ar...
Steps to reproduce:1. Open the attached user's project "VR Test 3.zip"2. Open the modified "HandsDemoScene.unity" Scene3. Enable Met... Read more
XRPokeInteractor.m_CurrentPokeTarget not respecting GetValidTargets and ...
Testing environment- Unity - 2022.3.9f1- XRI - 3.0.0-pre.1 When I use a custom {{TargetFilter}} or extend {{XRPokeInteractor}} and o... Read more
[XRI XR Device simulator] "NullReferenceException: Object reference not ...
How to reproduce:1. Open the “ AR-Template.zip “ project2. Open the “SampleScene“3. Enter the Play Mode4. In the Game view click on ... Read more
[XRIT] Exception is printed because there are no null checks for Ray Int...
Steps to reproduce:1. Open the attached user's project "TestXRI.rar"2. Under "Assets/Samples/XR Interaction Toolkit/2.3.1/Starter As... Read more
"ArgumentException: An item with the same key has already been added. Ke...
How to reproduce:1. Open the attached project "IN-88459.zip"2. Open Assets/Scenes/IN-88459.unity3. Connect Quest 2 with Meta Quest L... Read more
[Quest 2] XRController.controllerNode keeps using the original controlle...
Reproduction steps:1. Open the attached project "ControllerNodeTesting"2. Open the “/Assets/Scenes/SampleScene” Scene3. Connect Ques... Read more
Jittery wrist menu
I think the tolerances that invoke the wrist menu need to be broader. See Menu.mp4 attached, which shows that after the wrist menu i... Read more
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