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Transport package DTLS handshake error message is not informative
Reproduction steps: 1. Open the user's attached project 2. Open Assets > Error> ErrorScene 3. Enter Play mode 4. Press the 'Client' ... Read more
UTP over UDP fails when connecting using a public IP address
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[iOS] Unity Transport cannot handle iOS's app suspension
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"Resetting event queue with pending events" error thrown after connectin...
Reproduction steps: 1. Open the user's attached project "netcode-tests.zip" 2. Enter Play mode 3. Observe the Console window Expect... Read more
IL2CPP Master build crashes on WriteZStream when accessing a reference o...
How to reproduce: 1. Open the attached project from "netcode-crash.zip" and open Scene "SampleScene" 2. In Project Settings > Player... Read more
Unity Transport fails to build on WebGL
How to reproduce: 1. Open the attached "webgltransporttest.zip" project 2. Go to File > Build Settings... 3. Select the WebGL platfo... Read more
"Error on receive, errorCode = 16777219" appear when calling NetworkDriv...
How to reproduce: 1. Open project "NetworkTransportIssue-2020.3.zip" 2. Open "SampleScene" Scene (Assets>Scenes>SampleScene) 3. Ente... Read more
"Dropping connect request for an already connected endpoint" warning is ...
How to reproduce: 1. Open project "NetworkTransportIssue-2020.3.zip" 2. Open "NetworkTransportTest" Scene (Assets>NetworkTransportTe... Read more
[Unity Transport] Assertion failed error is shown when creating NetworkD...
How to reproduce: 1. Open the attached project "UnityTransportAssertIssue-2021.1.zip" 2. Open SampleScene 3. Click Play Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all