Search Issue Tracker
Particle System scatters differently when in Play Mode
How to reproduce: 1. Open attached project ("case_1111134-ParticleSystem.zip") 2. In the Hierarchy, select ParticleSystemGruen 3. In... Read more
[Shuriken] Scene Gizmo is selected through the Stop button of the 'Parti...
When the 'Particle Effect' Window is shrunk vertically so that Scene Gizmo came exactly parallel then On clicking Stop Button from P... Read more
[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...
when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more
[Particle System] Hidden particle system not unloaded when entering Play...
Reproduction steps: 1. Open the attached project "PointCloudIssueSample.zip" 2. In the Project window under "Assets/Scenes" open "Sa... Read more
Editor crashes when Particle System Prewarm property is enabled and Sub-...
How to reproduce: 1. Open the user's attached "TestBugWithParticleSystems.zip" project 2. Open the "MainScene" Scene 3. Expand the "... Read more
Particle System prefab does not play after entering Play mode while it's...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Enter Play mode 3. Notice that the Particle System doesn't start simulati... Read more
Particle System using Texture Sheet Animation with Sprites gets wrong UV...
Reproduction steps: 1. Open "UnityTestProject.zip" project 2. Open "ParticleAtlas" scene 3. Enter Play mode 4. Notice that the left... Read more
Frame Debugger not showing Draw Calls from Particle Systems
To reproduce: 1. Open the QA's attached project 2. Play the scene 3. Once a few explosions appear, enable the Frame Debugger Expect... Read more
JobTempAlloc warnings appear using ParticlesSystem.Simulate when moving ...
To reproduce: 1. Open attached project 2. Select Timeline Game Object 3. Move the clip Reproducible with: 2018.3.2f1 Not reproducib... Read more
[Shuriken] Particle System is not rendering properly in the Scene view
On creating the Particle System effect, It is not rendering correctly in Scene view & On changing Particle colors their resulting re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard