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Canvas with Content Size Fitter not resizing if UI elements are instanti...
How to reproduce: 1. Open the attached "layout_group_bug" project 2. Enter playmode, notice how "OutterContainer" Canvas isn't resiz... Read more
Selecting game object in the hierarchy after adding Text component via s...
Steps to reproduce: 1. Open attached project "componenttest.zip" 2. Open "1" scene 3. Enter play mode - Object is created via script... Read more
Dropdown menu is corrupted if Template is enabled before running the scene
Steps to reproduce: 1. Create new project 2. Create Dropdown menu 3. Enable its child "Template" and run the scene 4. Stop the scen... Read more
2dRectMask creates a lot of GC Alloc (2.3kb) because of Canvas.SendWillR...
- open the attached project - open the scene called garbage - activate the profiler - play the scene - observe the GC Alloc for Canv... Read more
GridLayoutGroup flickering when destorying and creating items in a proce...
Steps: 1: Open the project -> TestBug scene 2: Play the scene 3: When new items are created and destroyed at the same time in GridL... Read more
Editor freezes when setting low value in modify reference solution in ca...
To reproduce: 1. Open attached project 2. Open the only scene ("05 Scores" in "Scenes") 3. Select "Canvas" 4. In "Ui scale mode" in ... Read more
NullReferenceException is thrown after adding event to multiple UI compo...
Steps to reproduce: 1. Open attached project 2. Open scene "multiple buttons event test" 3. Add one more Inspector window. Now, the... Read more
Enabling Canvas to a specific object crashes editor
To reproduce: 1. Open project 2. Open '01_Login' scene 3. Play scene 4. Click 'ENTER' -> 'ENTER' -> Home button(in right bottom corn... Read more
World space canvas aren't rendered to render texture
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select Main Camera and notice that UI Image is ... Read more
Rearranging lots of panels causes performance issues when CanvasGroup is...
Steps to reproduce: 1. Download and open the attached project 2. Enter Play Mode Result: huge performance drop due to rearranging p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player