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[Material] <quad> tag support in UI.Text elements
<quad> or <material> tags in UI.Text support. At the moment, these are only supported in Text Mesh objects, as UI.Text uses only one... Read more
GameObject.SetActive() seems to affect assignment value to RectTransform...
To reproduce: 1. Import the package attached, open the project, go into the testScene. press play. 2. In game scene, press F, you w... Read more
[UI] ScrollRect with Canvas on it loses Anchors after placed on scene ro...
To reproduce: 1) Open attached project and scene on it 2) Put the "GameObject" prefab from project view on "DragGameObjectPrefabOnMe... Read more
Lightining scene is too bright
Steps to reproduce : - import the UI sample scenes - open the Lightning scene and notice it's too bright *Note: Regression from 5.... Read more
[iOS] Application crashed on CreateMaterial if UI shaders are deleted fr...
1. Create new project 2. Open Graphics settings 3. Set Always Included Shaders size to 0 4. Build to iOS 5. Application will crash Read more
Mess while rendering UI images with no material
How to reproduce: 1. Open attached project 2. Open scene Scene1.unity 3. Select gameobject Canvas/Image2 or Canvas/RawImage2 4. Mov... Read more
Upgrading project to 5.1 no UI elements appear in Scene view
Works fine on 5.0 and 5.2; Opening project with 5.1, UI elements are not rendered in Scene view, though Game view renders UI elemen... Read more
UI Text Best Fit does not work
How to reproduce: 1. Open any (new) project 2. Create a UI Text 3. Enable the Best Fit setting - Note how the text does not expand... Read more
[Canvas] Canvases rendering order doesn't depend on their positions in h...
Steps to reproduce: 1. Open attached project 2. Open scene 'TestScene' 3. Run it and notice that two canvas objects ('testCanvas1' ... Read more
All about bugs
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Latest issues
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