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UI Image fill amount breaks when value is set to 0 through script
To reproduce: 1. Open attached project 2. Open test scene 3. Select test game object 4. Press play 5. Press Down Arrow till fill amo... Read more
"Scroll rect" stops updating scroll wheel input after scrolling mouse wh...
Steps to reproduce: 1. Open attached project. 2. Start play mode 3. Press "B" (menu window will pop up) 4. Select Items (Items list ... Read more
EventSystem component's "add default input modules" button is not undoable
How to reproduce: 1. In a blank scene, create an empty game object. 2. Add Component > Event > Event System. 3. Press the button (Ad... Read more
Right to left language support in UI system
Currently Unity UI system does not support right to left language input correctly. Such languages as Arabic, Persian, Urdu, Syriac, ... Read more
After reaching the input field's character limit it no longer lets you s...
To reproduce: 1. Create new project 2. Add UI Text object to scene 3. Add Input Field and set Text Component to Text 4. Set Charact... Read more
Null reference exception on entering play mode when an Image with Mask c...
1. Download project "990515 repro.zip" 2. Open the scene "test560" 3. In Hierarchy window, select Image gameobject 4. Enter play mod... Read more
Image.fillAmount value no longer affects visible fillAmount if set to 0.0f
Repro: 1. Open the attached project, add ' Debug.Log(_image.fillAmount); ' just after fillAmount is set to 'GaugeControl.cs'. 2. ... Read more
Changing Toggle.active in inspector does not call OnValueChanged
Repro: 1. Open project from 'toggleRepro.zip' run, click the red checkbox, observe that 'testScript.cs' outputs a value in Console.... Read more
Word Space Canvas doesn't show up in Frame Debugger when debugging a Sta...
To reproduce: 1. Open the attached project 2. Enable "Run In Background" 3. Build and run the project 4. Open the Frame Debugger win... Read more
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