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Instantiating EventSystem in RuntimeInitializeLoadType.BeforeSceneLoad
Instantiating EventSystem in RuntimeInitializeLoadType.BeforeSceneLoad results in exception in windows build: A script behaviour has... Read more
[Batching] UI is not batched correctly on ATI Radeon video cards
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Turn on the Stats window in the Game view 4. Play the s... Read more
[CanvasScaler] Editor freeze when setting Scale Factor to 0
Repro steps: 1) Open the project and scene in it 2) Select Canvas object and change Canvas Scaler component's Scale Factor to 0 3) N... Read more
Editor freezes when adjusting toggles on startup
To reproduce: 1. Open attached project (repro668918.zip) 2. Open Menu scene 3. Press play 4. Editor freezes Read more
ScrollBar will position itself to the bottom of the content when items a...
To reproduce: 1. Open attached project 2. Open BUG scene 3. Press play 4. Press Add 10 5. Notice that when items are added scroll ba... Read more
When rawImage is with anchor presets set to stretch, the preview image c...
To reproduce this bug: 1. Open the attached project 2. Open 'inspector break' scene 3. Select 'RawImage' gameObject 4. In the rect ... Read more
Content of nested Canvas is rendered at wrong position after pressing play
How to reproduce: 1. Open the attached "WrongPositionBug" project 2. Open the "test" scene and press play 3. Go to the scene view, ... Read more
Text component disappears after several indentations when alignment is s...
Steps to reproduce: 1) open attached project 2) scene 'm' 3) select text element 4) add a lot of 'tab' indentation or spam 'tab' an... Read more
UI prefab of a certain structure don't show its image when instantiated ...
How to reproduce: 1. Open the attached project 2. Open Untitled scene 3. Drag "TryIt!" prefab from Assets folder to Canvas in hierar... Read more
Setting the texture from a UI RawImage with a external texture causes wr...
To reproduce: 1. Open attached project 2. Add a new script to the RawImage Object and add this line to Update(): if(gameObject.GetC... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard