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ScrollRect scrolling randomly stops even with the deceleration rate set ...
Steps to reproduce: 1. Open attached project 2. Open scene "test" and run it 3. Click on scroll rect and while holding mouse move i... Read more
NullReferenceException when selecting UI Light
Steps to reproduce : - import the uGUI project - open the "REnderTexture" scene - navigate in the Hierarchy to Canvas>UI Camera>Piv... Read more
Slider does not update when it is no longer controlled by a HorizontalLa...
Steps to reproduce: 1. Open the project and the scene 2. Find 'Slider' under Canvas in hierarchy 3. Note that it's Rect Transform va... Read more
Unexpected compilation errors about missing UI module thrown when buildi...
- Open the attached project in Unity 5.4 - Fix two script compilation errors created by some obsolete APIs (the original project wa... Read more
UnityEvents function resets on compile
To reproduce: 1. Open attached project 2. Open test scene 3. Select PlatformSpecificGameObject object 4. Set on platform specific s... Read more
Changing InteractableStates while Deactivating EventSystem causes NullRe...
To reproduce the issue follow the steps: 1. Launch the attached project called 'Selectable' 2. Open the "Sample" scene 3. Run the sc... Read more
UI images with negative width or height produce artifacts
Steps to reproduce: 1. Open attached project 2. Untitled scene should be loaded automatically. If not, then load it manually 3. Not... Read more
2dRectMask creates a lot of GC Alloc (2.3kb) because of Canvas.SendWillR...
- open the attached project - open the scene called garbage - activate the profiler - play the scene - observe the GC Alloc for Canv... Read more
Switching font and changing font size scrambles another text object
How to reproduce: 1. Open the attached "FontBug" package 2. Open test scene 3. Select one of the Text game objects and change its fo... Read more
uGUI doesn't work in flash build
Steps to repro: 1. Open the attached project 2. Build to flash 3. Observe that uGUI in flash build is not working Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard