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[UI] Canvas transform not being updated after changes in Canvas Scale vi...
To reproduce:1. Open attached project2. Open the editor window under "Canvas Bug/Open Window"3. Assign the canvas and hit the resize... Read more
Graphical artifacts in the Render Texture scene
Steps to reproduce : - import the UI sample scenes- play the Render Texture scene an notice the graphical artifacts Note :Also repro... Read more
Background for the UI sample scenes doens't cover the Game View in Defau...
Steps to reproduce : - import the UI sample scenes- open the Controls scene- press play and notice the background doesn't cover the ... Read more
UI Button stuck in the 'pressed' state if the mouse is moved off the but...
How to reproduce: 1. Open the attached project and the only scene in it.2. Play the scene, click on the button and slide the pointer... Read more
[UI] events not working when canvas rendering mode is set to screen spac...
Steps to reproduce:1. Open attached project "test.zip"2. Open "Scene" scene3. Run the scene4. Press Button5. Notice how you can't in... Read more
Lightning and Render Texture scenes are broken
Steps to reproduce : - import the UI sample scenes- open the Lightning or Render Texture scene and notice they are broken *Note:Regr... Read more
9 Sliced Images whose sprite is mipmapped uses low resolution
Steps to reproduce : - import the UI sample scenes- open the Layout Groups scene- press play and notice that the buttons are cut off... Read more
UI Canvas with "Screen Space - Camera" rendering mode doesn't look at Ca...
Steps to reproduce:1. Open attached project "UIbug.zip"2. Open "Test" scene3. Run the scene4. Hover over the button5. Hover below th... Read more
Crashed in Unity::GameObject::SendMessageAny when animating property 'Ov...
Steps to reproduce: 1) Download attached project "CanvasCrashRepro.zip" and open in Unity.2) Open scene 'Boot' and press Play.4) In ... Read more
Editor freezes when changing Reference Pixels Per Unit value
To reproduce:1. Add Image2. Change type to Tiled3. Set Canvas Sort Order to 54. Set Reference Pixels Per Unit to 2005. Editor freeze... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS