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[UI] Button can only be partially clicked on the main game scene in a wi...
Reproduction steps: 1) Open the localization test project.2) Build and run a windows standalone build.3) In the game, navigate to th... Read more
parent canvas scale changes when enter playmode or enabled
1. Open attached project2. Enter playmode or enable parent canvas "Front"Expected result : parent scale doesn't changeActual result:... Read more
The scrollbar Handle Max X-axis anchor changes value when changing from ...
How to reproduce:1. Download the attached project "Bug.zip"2. In the Game view select 3840x2160 resolution3. Select 1920x1080 resolu... Read more
Button hover doesn't work when using the legacy input without the Event ...
How to reproduce:1. Open the attached project "UIEventSystem.zip"2. Open "SampleScene" Scene3. Enter Play mode4. Hover the mouse ove... Read more
Prefab is glitchy while editing in Prefab Mode when parent Canvas Render...
Reproduction steps:1. Open the attached 'prefabmode_bug' project2. Open the Assets/Prefabs/test.prefab3. Try to resize and drag the ... Read more
Input Field stays selected in EventSystem when Input Field becomes inactive
Reproduction steps:1. Open project “My project”2. Open scene “Main”3. Enter Play mode4. Click on the Input Field on the left and obs... Read more
[uGUI] Choosing Rect Transform left or right Anchor Presets offsets the ...
Steps to reproduce:1. Open the attached project2. Open "SampleScene"3. Select "Button" or "Button (Legacy)" GO in Hierarchy4. Double... Read more
Sprite doubles in size in Build when "Generate Mip Maps" is enabled in T...
Reproduction steps:1. Open the "SampleScene" Scene in the user's attached project2. In File > Build Settings make sure that the "... Read more
uGUI's Slider's onValueChanged event is fired in Prefab Mode when enteri...
Reproduction steps:1. Open the attached 'Prefab Bug' project2. Open the 'SliderPrefab' in Prefab Mode3. Enter the Play mode4. Observ... Read more
Width, Height and Scale of a Prefab are zeroed when updating to Unity 20...
Reproduction steps:1. Open the 'UnityRectBug' project with Unity 2022.1.0a52. Open the 'SampleScene'3. Open the 'UIRoot' prefab in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS