Search Issue Tracker
[LTSRP] Changing a shadow type in Lightweight Pipeline Asset Profile giv...
Steps to reproduce: 1) Download attached project and open in Unity 2) Select " asd" Lightweight Pipeline Asset Profile in the Proj... Read more
[Enlighten] Warning on a light indicates that mode is switched to Realti...
Reproduction: 1) Open the attached project and load its scene 2) Bake the GI 3) Select the light and notice the warning, it says the... Read more
[PLM] Seams of plane edges are visible on rendered shadow when using Sha...
How to reproduce: 1. Download and open attached project "TestScene" 2. Load Scene "test" found in Arts/Scenes/Scenes 3. Go to Lighti... Read more
Shadow biasing issues visible in scene view
Reproduction steps: 1. Download user's project and open in Unity 2. Observe the "SampleScene" Expected: the surface of objects shou... Read more
Lightmaps become broken on Unity 2017.2 and later when those were baked ...
The lightmaps aren't working correctly on Unity 2017.2 and later when those were baked on Unity 2017.1 or before. In this case, the ... Read more
[Regression] Spherical Harmonics calculated wrongly
Steps to reproduce: 1. Open user provided project 2. Open scene 'Test' 3. Inspect the Sphere Expected behaviour: Sphere colored by ... Read more
GeometryUtility.CalculateFrustumPlanes() and GeometryUtility.TestPlanesA...
It seems that GeometryUtility.CalculateFrustumPlanes() and GeometryUtility.TestPlanesAABB() are not returning the right values, and... Read more
"Other settings" under "lighting window" remains same for the additive s...
On editing, multiple scenes in hierarchy window, changing other settings in lighting window, applies to all the scenes and not just ... Read more
GameObject with Tree Soft Occlusion Leaves or Tree Soft Occlusion Shader...
How to reproduce: 1. Open the user's attached "BakedTreeShaderBug" project 2. Open the Scene "BugScene" 3. Bake the lights (Window->... Read more
3D Template's default "Sample Scene" has "Auto Generate" lighting settin...
How to reproduce: 1. Open attached project "LightMapTest.zip" (or create a new project with 3D template) 2. Compare "Sample Scene" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard