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0
votes
Fixed

Shader no longer generates texture

Shaders

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Jan 21, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Open attached project using Unity 5.4.0a4 or earlier 2. Open scene "Test" 3. Open scene view 4. Select "Quad... Read more

0
votes
Fixed

[ShaderCompiler]Editor crashes when closing if the shader compiler crash...

Shaders

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Jan 25, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test.unity' scene; 3. Open 'DynamicIndexing.shader' file in shader... Read more

0
votes
Fixed

Material won't render unless a default shader is used

Shaders

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Jan 28, 2018

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Version/s: 2017.3.0f3

How to reproduce: 1. Open Unity 2. Load user-submitted project (Space_Shooter.zip) 3. Load "Main.unity" scene 4. Instantiate "Bolt.p... Read more

2
votes
Fixed

Crash in GetBuildUsageTagFromAssets when the project has ShaderVariants

Shaders

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Feb 27, 2017

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Version/s: 5.5.1p4

To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Go to Graphics Settings (Edit > Project Settings > Graphics) and s... Read more

0
votes
By Design

"Unrecognized identifier 'UNITY_SHADOW_COORDS' at line 203" shader error

Shaders

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Jan 15, 2017

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Version/s: 5.6.0b3

Reproduction steps: 1. Open the attached project. 2. Play the "UMA > Example > Scenes > Scene01 - Crowd - PBR 1" scene. 3. Wait a ... Read more

0
votes
Won't Fix

WorldNormalVector using in surface shader can't get proper value in GI c...

Shaders

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Oct 29, 2017

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Version/s: 5.6.1f1

How to reproduce: 1. Download attached project file and open "Normal" Scene (you can see the Sphere in black color) 2. Open 'NewBake... Read more

0
votes
By Design

Impossible to write from a Compute Shader to an integer based Render Tex...

Shaders

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Feb 13, 2017

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Version/s: 5.5.1f1

Reproduction Steps: 1. Import attached project. 2. Open "testScene" scene. 3. In the hierarchy, select "TestHost". 4. In Inspector, ... Read more

0
votes
Not Reproducible

Pragma noforwardadd reduces brightness of object

Shaders

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Jan 28, 2016

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Version/s: 5.3.1p3

Repro steps: 1) Open the project I attached 2) Open BugScene2 3) Notice two planes on the left with Static written on it in the Scen... Read more

4
votes
Fixed

Standard shader: BRDF1 with high metallic value looks very different com...

Shaders

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Jan 21, 2016

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Version/s: 5.3.1f1

Standard shader with high metallic value looks too dark on android Reproduction steps: 1. Open attached project "ShaderTest" 2. Bui... Read more

0
votes
Fixed

Geometry Shader crashes on editor upgrade (upgrading syntax)

Shaders

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Feb 02, 2016

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Version/s: 5.3.2p1

Geometry shader crashes the editor when upgrading editor version (on importing the shader and upgrading syntax). Steps to Reproduce... Read more

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