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JSON deserialization produces different results when comparing to other ...
Reproduction steps: 1. Open attached project "JsonUtilityCorruption.zip" 2. In Test Runner window, run tests for "ReproduceCorruptio... Read more
Null references on Prefab after changes are made to ScriptableObject GUI...
Reproduction steps: 1. Open attached project "NullRef.zip" 2. Open Assets/SampleAsset.asset.meta in a text editor, modify the last c... Read more
Player crashes at startup if the script attached to GameObject has the p...
Steps: 1. Open attached project 2. Load CrashExample scene 3. Take a look into Player.cs ==> Should have public FollowState state ... Read more
[Serialization][Addressables] Scriptable objects can not be loaded in Fa...
Reproduction steps: 1. Open the attached user's Unity project "AddressableTest2.zip" 2. Go to the Scenes folder and open "SampleScen... Read more
SerializedProperty.DataEquals returns true for two strings that are diff...
Reproduction steps: 1. Open the user's attached project 2. Open Window > General > Test Runner 3. Select Run All Expected result: t... Read more
SerializedObject.hasModifiedProperties returns false after modifying pro...
How to reproduce: 1. Open the attached '1328336.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'GameObject' 4. In the... Read more
Both elements are set to None in reorderables when Cancel is clicked in ...
How to reproduce: 1. Open attached project "case_941_repro.zip" 2. Open "SampleScene" scene 3. Select "Cube" & "Cube3" GameObjects i... Read more
Value set to serialized fields in OnValidate() method doesn't get displa...
Reproduction steps: 1. Open user's project "Prefab test.zip" 2. Select "Master Variant" Prefab in Assets/Prefabs 3. Enter Prefab edi... Read more
Script loses reference to a MonoBehaviour after adding Serialized variab...
How to reproduce: 1. Open the attached project "Roguecaster.zip" 2. Go to Assets > _Game > Scripts > Units > AIComponent 3. Uncommen... Read more
Object backup occasionally Crashes the Editor when recompiling (BackupAn...
Reproduction steps: 1. Open user attached Project 2. Open Assets\Scenes\Main Scene 3. Enter and then Exit Play mode 4. Open Assets\S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard