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LoadAssetAsync does not obey Application.backgroundLoadingPriority
How to reproduce: 1. Open the attached project ("ABC.zip") 2. Open the Profiler and start recording 3. Enter Play mode and press "L"... Read more
Rider package is not loaded until there are compilation errors in Assets
Steps: Prerequisites: Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Open attached project (was... Read more
Using Native Plugin from a Managed Plugin fails in built game
Reproduced in: 1. Open user attached project 2. Build & Run 3. Observe that .dll is not loaded with "Fallback handler could not... Read more
[.NET 4.6] Using GetAwaiter().GetResult() freezes editor when used in a ...
To reproduce: 1. Open project 2. Play scene Expected: scene will be played Actual: editor freezes Reproduced on: 2018.1.0b1, 2018.... Read more
[Scripting/Particles] Gradient Scripting API thread checks have changed ...
Some of the Gradient api now has thread checks that were not present before the bindings system upgrade. For example Evaluate now h... Read more
"The referenced script on this Behaviour is missing!" warning duplicates...
How to reproduce: 1. Create new empty project 2. Create UI -> Canvas 3. Create new C# Script in Project Window and open it 4. Enter ... Read more
Editor hangs after several compile loops
How to reproduce: 1. Open the attached project 2. Open the "EchoWire" scene. 3. Press Play, play around a bit. 4. Open the "EchoWire... Read more
OnApplicationPause() method gets fired before Start()
To reproduce: 1. Open attached Unity project "ErrorEditor.zip" 2. Open "Main" scene 3. Inspect the code in editorBug.cs script 4. Go... Read more
EditorBuildSettingsScene.enabled property documentation in the IDE lacks...
How to reproduce: 1. Open the attached '1297487.zip' project 2. In the Project window double-click on the 'Test' Script 3. Hover th... Read more
Update is not being called when Gameobject's active state changes in the...
How to reproduce: 1. Open the attached project ("case_1144488.zip") 2. Press Play Expected result: Update is called Actual result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The alpha blending of transparent objects rendered to a RenderTexture is not rendered correctly in the Game View when in Play mode
- Scrolling on a default ScrollView in a WebGL build is too sensitive when compared to other platform builds and the Editor
- "Fix All" button does not disappear after applying fixes when setting up DXR
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload