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Editor crashes on AttributeScanner::Next when a script is changed in the...
How to reproduce:1. Open the attached project named "Case_1234525"2. Open the "LidarDemo" Scene3. Enter Play mode4. Open the PhotoDe... Read more
OnAfterDeserialize is not called when disabling domain reload and scene ...
How to reproduce:1. Open attached project "case_1252121-bugreport.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Observe the er... Read more
[Scripting] Visual Studio2019 for Mac doesn't load Project solution If A...
If project is opened with Auto-Refresh option unchecked, solution is not loaded in the Visual Studio Editor Steps to Reproduce:1. Cr... Read more
Editor crashes when calling an Animation event with an invalid Scriptabl...
How to reproduce:1. Open user-submitted project (Pong.zip)2. Open the MainScene3. Enter Play Mode4. Click on one of the main menu bu... Read more
InvalidProgramException error is thrown when loading an Addressable asse...
How to reproduce:1. Open user's attached "BugRepro.zip" project2. Open "SampleScene" scene3. Select "GameObject" in the Hierarchy4. ... Read more
Code in UNITY_EDITOR block executes during Player or Assetbundle build
Steps to reproduce:1. Open user's attached project "UnityEditorWhenAssetbundling.zip"2. Go to Build Settings3. Build4. Launch the bu... Read more
RuntimeInitializeOnLoadMethod causes ExecutionEngineException error to b...
How to reproduce:1. Open the attached "EmptyRamTest.zip" project2. Build to Standalone (make sure that Development Build is checked ... Read more
Changes via Inspector are not saved to a .asmdef asset when it is marked...
How to reproduce:1. Create and open a new project2. Create a new assembly definition file in the Project Browser3. Mark the file as ... Read more
Editor crashes when applying changes to custom ScriptedImporter asset
How to reproduce:1. Open the attached project (1257558.zip) using necessary assetpipeline version (use -adb1 or -adb2 command-line a... Read more
Prefab in subscene does not update after component script changes
Fixed for 2021.1 here:https://ono.unity3d.com/unity/unity/pull-request/114785/_/core/adb-import-worker-script-renaming Steps: 1. Dow... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS