Search Issue Tracker
Won't Fix
Votes
1
Found in
2020.1.0b8
2020.2.0a8
2020.2.0a15
Issue ID
1255055
Regression
Yes
[Scripting] Visual Studio2019 for Mac doesn't load Project solution If Auto Refresh is unchecked by default
If project is opened with Auto-Refresh option unchecked, solution is not loaded in the Visual Studio Editor
Steps to Reproduce:
1. Create a new project.
2. Unity > Preferences > General > Auto Refresh (If check) > Uncheck > Restart Editor
3. Unity > Preferences > General > Auto Refresh (should be uncheck).
4. Create C# scripts.
5. Open Script in Visual Studio 2019
Actual Result:
Project solution is not loaded
Expected Result:
Project solution is loaded in Visual Studio gracefully.
Reproducible on:
2020.2.0a15, 2020.2.0a8, 2020.1.0b13, 2020.1.0b8
Working fine on:
2020.2.0a7, 2020.1.0b7 2019.3.15f1
Environment:
macOS 10.15
Comments (1)
-
neilknight78
Jun 18, 2020 15:24
Also happens in 2020.2.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer window cannot be scrolled when naming items
- Scrollbar remains visible in the Imported Assets tab table after removing all columns
- Crash on MemoryManager::OutOfMemoryError when building a specific project for Android platform
- “NullReferenceException: Object reference not set to an instance of an object” error is thrown and no Neighbor Terrain is created when using “Create Neighbor Terrains” tool in Additional Editor Instance window
- "Channel Remapping" foldout in the Terrain Layer Inspector does not open when clicked on its title
Resolution Note:
The issue is with Visual Studio, these issues should be reported to Microsoft.
We have been in contact with Microsoft about this, and they will look into it.
If you continue to experience problems, feel free to report this issue through their channels.