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OnApplicationPause is not called when a scene is loaded additively.
Steps to Reproduce: - Open the attached project - Open Assets/Scenes/Scene1.unity - Press Play Expected: - OnApplicationPause is ca... Read more
Unity does not support a "," in the path of the project folder
If the user creates his Unity project under a folder that contains a "," Unity console will generate 'System.IO.DirectoryNotFoundExc... Read more
[Math] Modules/TreeEditor/Includes/Perlin.cs normalize2 and normalize3 u...
https://github.com/Unity-Technologies/UnityCsReference/blob/73f36bfe71b68d241a6802e0396dc6d6822cb520/Modules/TreeEditor/Includes/Per... Read more
Using the Reset() context menu option on a Scriptable Object clears its ...
How to reproduce: 1. Create a new Unity project 2. Create a new Scriptable Object/Import the user-attached package 3. Select the Scr... Read more
GameObjects could not be referenced in the Inspector when there is a cla...
How to reproduce: 1. Open attached project "case_1308575_gameobject.zip" 2. Open "SampleScene" scene 3. Select "Test" GameObject in ... Read more
DLLNotFoundException is thrown when trying to access a DLL located in th...
How to reproduce: 1. Open the attached project ("case_1172323-DLLTest.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mo... Read more
Assertion failed on expression: '!m_CoroutineEnumeratorGCHandle.HasTarge...
To reproduce: 1. Download the attached project "CoroutineAssertions.zip" and open in Unity 2. Open Test Runner window 3. Select the... Read more
Scriptable Object loses references when New Sample Tile is created
How to reproduce: 1. Open user project (New Unity Project.zip) 2. Click Assets > Create > Sample Tile Actual results:Sprite Sample ... Read more
Unity Crashes on UnityEngine.Object:Internal_InstantiateSingle_Injected(...
How to reproduce: 1. Download and open my attached project "BugProject.zip" 2. In the Project window find the folder "scene0" and op... Read more
A Fatal Error is thrown when opening a project after deleting and copyin...
Repro steps: 1. Copy the prefab CrasherPrefab.prefab somewhere outside of the project folder 2. Open the project in Unity 3. Delete ... Read more
All about bugs
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