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0
votes
Fixed

[Scripting] "ArgumentException: Object at index 0 is null" exception is ...

Scripting

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May 09, 2019

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Version/s: 2019.3.0a2

"ArgumentException: Object at index 0 is null" exception is thrown on deleting the script from Visual Studio. Steps to repro: 1.... Read more

1
votes
Fixed

[Scripting] EditorUtility.CollectDependencies always returns null

Scripting

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Aug 26, 2019

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Version/s: 2019.3.0a7, 2020.1.0a1

The Unity scripting API EditorUtility.CollectDependencies() always returns null and doesn't function at all. How to reproduce: 1. O... Read more

3
votes
Fixed

Custom built DLL's scripts which have classes derived from UIBehaviour c...

Scripting

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Jun 06, 2019

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Version/s: 2019.2, 2019.2.0b5, 2019.3

How to reproduce: 1. Download and extract the attached 'DLLScripts.zip' archive somewhere on your computer (there are two scripts, N... Read more

0
votes
Fixed

OnParticleTrigger() is called before Awake()

Scripting

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Nov 02, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "ParticlesBug.zip" 2. Open "Test Particles" Scene 3. Enter Play mode 4. Pause Play mo... Read more

0
votes
Won't Fix

Wrong localized language name of Simplified/Traditional Chinese in Edito...

Scripting

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Oct 09, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.1.6f1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open user-submitted project (ChineseLocalizationIssue) 2. Enter Play Mode and check the Console window Expecte... Read more

1
votes
Fixed

[Scripting] NamespaceParser fails when ScriptableObject class is inside ...

Scripting

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May 14, 2020

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Version/s: 2020.1.0a7, 2020.1.0b8, 2020.2

How to reproduce: 1. Open user's attached project 2. Select the "Test" ScriptableObject in the Project window (Assets folder) 3. Obs... Read more

0
votes
Won't Fix

IsActiveAndEnabled variable is false even though ActiveSelf and Enabled ...

Scripting

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Feb 12, 2019

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Version/s: 2017.4.0f1, 2017.4.20f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open case1126672 2018+ or case1126672 2017.4 project (depending on your version) 2. Enter the Play Mode 3. Obs... Read more

0
votes
Fixed

Infinite project load when PrecompiledAssemblyException is encountered w...

Scripting

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Sep 15, 2020

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Version/s: 2020.2.0b3, 2021.1, 2021.1.0a1

If a project has two of the same assemblies (such as NewtonsoftJson in this case), attempting to load the project from a clean state... Read more

0
votes
By Design

Renaming assemble definition in the Inspector does not rename it in the ...

Scripting

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Jul 24, 2019

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Version/s: 2019.3, 2019.3.0a11

Renaming assembly definition in the Inspector does not rename it in the Hierarchy Steps to reproduce - Open Unity 2019.3.0a11 - Cre... Read more

0
votes
Fixed

GameObject isn't specified when "SendMessage cannot be called during Awa...

Scripting

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Oct 07, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project 2. In the Project window, select the asset "SelectMe" (Assets/SelectMe.asset) 3. In t... Read more

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