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[Scripting] "ArgumentException: Object at index 0 is null" exception is ...
"ArgumentException: Object at index 0 is null" exception is thrown on deleting the script from Visual Studio. Steps to repro: 1.... Read more
[Scripting] EditorUtility.CollectDependencies always returns null
The Unity scripting API EditorUtility.CollectDependencies() always returns null and doesn't function at all. How to reproduce: 1. O... Read more
Custom built DLL's scripts which have classes derived from UIBehaviour c...
How to reproduce: 1. Download and extract the attached 'DLLScripts.zip' archive somewhere on your computer (there are two scripts, N... Read more
OnParticleTrigger() is called before Awake()
How to reproduce: 1. Open the attached project "ParticlesBug.zip" 2. Open "Test Particles" Scene 3. Enter Play mode 4. Pause Play mo... Read more
Wrong localized language name of Simplified/Traditional Chinese in Edito...
How to reproduce: 1. Open user-submitted project (ChineseLocalizationIssue) 2. Enter Play Mode and check the Console window Expecte... Read more
[Scripting] NamespaceParser fails when ScriptableObject class is inside ...
How to reproduce: 1. Open user's attached project 2. Select the "Test" ScriptableObject in the Project window (Assets folder) 3. Obs... Read more
IsActiveAndEnabled variable is false even though ActiveSelf and Enabled ...
How to reproduce: 1. Open case1126672 2018+ or case1126672 2017.4 project (depending on your version) 2. Enter the Play Mode 3. Obs... Read more
Infinite project load when PrecompiledAssemblyException is encountered w...
If a project has two of the same assemblies (such as NewtonsoftJson in this case), attempting to load the project from a clean state... Read more
Renaming assemble definition in the Inspector does not rename it in the ...
Renaming assembly definition in the Inspector does not rename it in the Hierarchy Steps to reproduce - Open Unity 2019.3.0a11 - Cre... Read more
GameObject isn't specified when "SendMessage cannot be called during Awa...
How to reproduce: 1. Open the attached project 2. In the Project window, select the asset "SelectMe" (Assets/SelectMe.asset) 3. In t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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