Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.0a1
2018.1.0a1
2018.1.6f1
2018.2.0a1
2018.3.0a1
2019.1.0a1
Issue ID
1088990
Regression
No
Wrong localized language name of Simplified/Traditional Chinese in Editor/Player
How to reproduce:
1. Open user-submitted project (ChineseLocalizationIssue)
2. Enter Play Mode and check the Console window
Expected result:
new System.Globalization.CultureInfo("zh-hans").NativeName returns '简体中文'
new System.Globalization.CultureInfo("zh-hant").NativeName' returns '繁體中文'
Actual result:
new System.Globalization.CultureInfo("zh-hans").NativeName returns '中文'
new System.Globalization.CultureInfo("zh-hant").NativeName' returns '中文'
Reproducible with: 2017.4.16f1, 2018.1.9f2, 2018.2.7f1, 2018.3.0b11, 2019.1.0a10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
Resolution Note:
We have determined that this is not high enough priority for us to fix at this time.