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0
votes
By Design

Screen.width/Screen.height in OnEnable/Awake shows incorrect values when...

Scripting

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Apr 12, 2018

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Version/s: 2017.4.0f1

How to reproduce: 1. Open attached project ("ScreenBug.zip") 2. Enter Play mode 3. In Hierarchy window, disable and enable "PrintRes... Read more

0
votes
Won't Fix

Compilation errors during asset bundling changes active build target

Scripting

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Apr 06, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open the "New Unity Project 1.zip" project 2. Press Assets>Build AssetBundles 3. Check the console to confirm t... Read more

0
votes
Won't Fix

[tvOS] APIUpdater fails when changing platform to tvOS

Scripting

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Apr 02, 2018

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Version/s: 2018.1.0b12

When switching platforms to tvOS, the required API updater fails and then building for tvOS is impossible To reproduce: 1. Downloa... Read more

0
votes
Fixed

[Editor] Force quitting the editor mid build will leave code not compili...

Scripting

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Nov 03, 2020

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Version/s: 2018.4.13f1, 2018.4.28f1

Steps to reproduce: 1. Open the user's attached project "ErrorTest2018LTS.zip" 2. In the top menu select "Build/BuildAllAB or Build/... Read more

0
votes
By Design

Awake and Start does not appear in the same frame when running a test an...

Scripting

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Jun 06, 2019

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Version/s: 2019.2.0a10, 2019.2.0b4, 2019.3.0a1

How to reproduce: 1. Open attached project "AwakeStartScene.zip" and scene "To2" 2. Open Window -> General -> Test Runner 3. In Tes... Read more

0
votes
Fixed

APIUpdater crashes when script has qualified access to statically import...

Scripting

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Sep 14, 2018

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Version/s: 2018.2.7f1

basically code like: using static System.Console; public class C { public void M() { Console.WriteLine("Test"); //... Read more

0
votes
Not Reproducible

MonoManager ReloadAssembly crash when continuously recompiling scripts

Scripting

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Aug 31, 2020

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Version/s: 2019.4.8f1, 2020.1, 2020.2

Reproduction steps: 1. Open the user attached project from case case 1278006 2. Open Scene "Level1" 3. Open SceneController.cs 4. Co... Read more

0
votes
Won't Fix

NullReferenceException pops up when calling method from a ScriptableObject

Scripting

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Apr 17, 2018

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Version/s: 2018.1.0b13

How to reproduce: 1. Open attached Unity project "scriptableissue" 2. Load scene "Main" 3. Add AudioSource component to "tankG2018b"... Read more

0
votes
Fixed

System.Diagnostics.Debugger.Break() does not trigger a breakpoint

Scripting

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Apr 17, 2018

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Version/s: 2018.1.0b13

Steps to reproduce: 1. Download attached project 2. Open "test" scene 3. Enter play mode Expected results: Breakpoint is triggered ... Read more

0
votes
Fixed

Unable to clear console compile errors that were reported during compila...

Scripting

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Apr 19, 2018

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Version/s: 2018.1.0f1

Unable to clear console compile errors that were reported during compilation of .asmdef assemblies on startup Steps: 1. Create a fo... Read more

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