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[tvOS] APIUpdater fails when changing platform to tvOS
When switching platforms to tvOS, the required API updater fails and then building for tvOS is impossible To reproduce: 1. Downloa... Read more
CompilationPipeline.GetAssemblyNameFromScriptPath returns the wrong asse...
How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the 'NewTestScriptsimplePasses" test, it fails Actual... Read more
Generated script code does not follow C# standard style
How to reproduce: 1. Create a new project 2. Create a new script 3. Open the script Actual result: The generated script is not foll... Read more
gree/unity-webview sample crashes when using .NET 4.6
Reproduction steps: 1. Download user's project and open in Unity 2. Open "Sample" scene 3. Enter Play mode Actual: editor crashes E... Read more
Assembly Definition files aren't being picked up on the new platform
When switching from PC to another build, Console throws a bunch of missing references in scripts. It's as if the Assembly Definition... Read more
Calling GetComponents method on non-empty List keeps old references to e...
Reproduction steps: 1. Download and open the attached project 'ComponentLeak.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. ... Read more
SerializedProperty.objectReferenceInstanceIDValue asserts if Update() ha...
How to reproduce: 1. Open the attached "SerializationBug.zip" project 2. Open scene "Sample Scene" 3. Select "Bug" in the Hierarchy ... Read more
IL2CPP doesn't properly handle invalid surrogate pairs causing crash
TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more
Compilation errors during asset bundling changes active build target
How to reproduce: 1. Open the "New Unity Project 1.zip" project 2. Press Assets>Build AssetBundles 3. Check the console to confirm t... Read more
InspectorWindow is inaccessible due to its protection level when used in...
Reproduction steps: 1. Download "OnPostHeaderGUIBug.zip" project and open in Unity Expected: no errors appear in the console Actual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file