Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.2.X
Votes
0
Found in
2019.1.10f1
2019.2.0b9
2019.3.0a6
Issue ID
1169801
Regression
Yes
SerializedProperty.objectReferenceInstanceIDValue asserts if Update() has been called for the serialized object
How to reproduce:
1. Open the attached "SerializationBug.zip" project
2. Open scene "Sample Scene"
3. Select "Bug" in the Hierarchy
4. Right-click the "Reproduce Bug" component and select "Execute Bug"
Expected results: There are no errors in the Console
Actual results: There are multiple assertion failures in the Console
Reproducible with: 2019.1.11f1, 2019.2.0b10, 2019.3.0a10
Not reproducible with: 2017.4.30f1, 2018.4.4f1, 2019.1.9f1, 2019.2.0b8, 2019.3.0a5
Notes: Commenting line 21 in the ReproduceBug.cs (which causes the serialized object not to be updated anymore) stops the issue from reproducing
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cell template field is reset and an "ArgumentException" is thrown when template was edited and UI Document is reopened
- Broken hyperlink formatting in HDRP 3D Sample Tutorials
- Missing spaces in High Definition 3D Samples Template Tutorials
- Win64 CPU is set to None when applying changes to plugin where the meta has the serializedVersion 2
- Sprite Atlas textures from all included build scenes persist in Editor memory when building the Player
Resolution Note (fix version 2019.3):
Fixed in: 2019.3.0a12