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0
votes
Not Reproducible

Baking Scene with Terrain hangs Editor and completely shuts down system

Progressive Lightmapper

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Feb 08, 2019

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Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "4_Argon_Assault_BUGGED" 2. Load Scene "Rescaled Scene" 3. Open Window/Rendering/Lighting... Read more

0
votes
Won't Fix

[LightProbes] Loading a scene while a LightProbeGroup is selected trigge...

Progressive Lightmapper

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Feb 21, 2018

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Version/s: 2018.1.0b8

To reproduce: 1. Open the project, attached by the user (LightProbeBug.zip) 2. Open the "Scene0" scene 3. Enter Play mode (make sur... Read more

0
votes
Duplicate

Light Probes don't capture indirect light when "Reload Scene" is disable...

Progressive Lightmapper

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Oct 24, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a9

How to reproduce: 1. Open the attached project's "case_1193878-Project.zip" Scene labeled "PhysicsTest" 2. Enter the Play Mode and I... Read more

0
votes
Fixed

[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...

Progressive Lightmapper

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Oct 25, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene" 2. Enter Play mode 3. Obs... Read more

1
votes
Fixed

[MSE] Fog settings are not preserved for the additively loaded scenes

Progressive Lightmapper

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Apr 11, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open the project, attached by the user (MSELightingBug.zip) 2. Open "active" scene 3. In the Lighting settings, ob... Read more

0
votes
Duplicate

Asset Bundled Prefab is not aquiring applied lighting index: renderer.li...

Progressive Lightmapper

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Aug 15, 2018

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Version/s: 2017.4.8f1

Steps to repro: 1. Download attached project - https://oc.unity3d.com/index.php/s/qmGgVmvCEHrZPlY 2. Open 'LightMapTest2' scene; 3.... Read more

0
votes
Not Reproducible

"GetManagerFromContext" fatal error and crash when exiting Editor while ...

Progressive Lightmapper

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Jul 25, 2018

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Version/s: 2018.3.0a6

1. Open attached project, launch "1" scene. 2. "2" scene should be loaded a few seconds later, do not leave playmode 3. Exit the Uni... Read more

0
votes
By Design

Warning for nonmatching lightmaps mode is not taking into account the ch...

Progressive Lightmapper

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Jun 30, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a11

How to reproduce: 1. Open user-submitted project (LightmodeWarning.zip) 2. Open the DirectionalBaked scene 3. Enter Play Mode 4. Not... Read more

0
votes
Fixed

[UI] Per-renderer lightmap preview is not cleared after disabling GI and...

Progressive Lightmapper

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Sep 19, 2018

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Version/s: 2019.1.0a1

Steps to repro: 1. Open attached project and ''Shadowmask' scene; 2. In the Hierarchy select ''Cube' gameobject; 3. In the Inspecto... Read more

0
votes
By Design

Converting an object with Light Bake data into a Prefab makes it lose th...

Progressive Lightmapper

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Apr 25, 2018

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Version/s: 2017.3.1p4

Steps to reproduce: 1. Open attached project 2. Open SceneA 3. Generate Lighting (Window->Lighting->Settings) 4. Drag Cube game obje... Read more

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