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Realtime direct contribution is missing when using mixed lights in subtr...
How to reproduce: 1. Open the attached project ("MixedLightBug") 2. Click on Directional Light in Hierarchy 3. Change the Shadow Ty... Read more
Upgrading from 2021.2 to 2022.1 (using AssetDatabase.ForceReserializeAss...
Steps to reproduce: 1. Open the attached reproduction project 2. Select the Repro/Reserialize Assets menu option Read more
[CPU PLM] Radeon Pro denoiser does not work and produces asserts
Steps to reproduce: 1. Open any existing project 2. Make sure that lightmapper is set to Progressive CPU 3. Enable advanced filteri... Read more
Baked Lightmap breaks on UnityJapanOffice asset when the Scene is saved ...
How to reproduce: 1. Create a new HDRP project 2. Import UnityJapanOffice asset from Asset Store (Link: https://assetstore.unity.com... Read more
TempBuffer <RenderTexture> is not released in memory when using deprecat...
How to reproduce: 1. Open the attached project's Scene labeled "TestScene" 2. Open the Memory Profiler (Window->Analysis->Memory Pro... Read more
Probe deduplication breaks for probes that are close
When adding dense light probes on a small object some of the probes disappear. Steps to reproduce: 1. Download and open the attache... Read more
Directionality artifacts in multi-scene lighting setups
Steps to reproduce: 1. Download attached project 'New Unity Project78.zip' 2. Unzip and load project 3. Open 'test' scene 4. Additiv... Read more
[OSX] Shadows are not rendered when casted from/to probe-lit GI contribu...
Steps to repro: 1. Open attached project and 'SampleScene' scene; on OSX; 2. Let the scene's lighting auto bake; 3. Observe the pla... Read more
Assigning a lighting data asset causes the lightmaps to be unloaded for ...
With multiple scenes opened in Unity. Assigning a lighting data asset in the lighting window tab, causes the lightmaps for the other... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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