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Fixed in 2020.1.X
Votes
0
Found in
2019.2.0a3
2019.2.0b6
Issue ID
1163981
Regression
No
[OSX] Shadows are not rendered when casted from/to probe-lit GI contributors
Steps to repro:
1. Open attached project and 'SampleScene' scene; on OSX;
2. Let the scene's lighting auto bake;
3. Observe the plane.
Expected result:
Shadows casted from cubes are rendered.
Actual result:
Shadows casted by cubes are not rendered on the plane. Artifacts are shown in the Scene view when moving the viewport.
Notes:
- Reproducible in 2019.2.0b6;
- Reproducible only on OSX 10.14.5, not reproducible on Windows 10.
- Reproducible only for the shadows casted from/to probe-lit GI contributors; not reproducible for shadows casted from/to dynamic objects;
- Reproducible only for the Mixed lighting (shadowmask and subtractive); not reproducible for Baked Indirect;
- Not reproducible for Realtime GI;
- Not reproducible for Baked GI.
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Resolution Note (fix version 2020.1):
Some code misidentified SSDs as Lightmapped objects. SSDs should not cast shadows in Subtractive mode, but they should in Shadowmask mode.