Search Issue Tracker

3
votes
By Design

Rigidbody with "Continuous Speculative" produces different results when ...

Physics

-

Sep 02, 2019

-

Version/s: 2018.3.0a5, 2019.1.12f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "Kinematic_Speculative.zip" and scene "SampleScene"2. Enter Play mode and observe how many... Read more

0
votes
Won't Fix

Position of the RaycastHit.point is inconsistent when using Physics.BoxC...

Physics

-

Dec 20, 2018

-

Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Case_1111328_repro.zip"2. Open "123" scene3. Enter Play Mode4. Open Scene Window5. Observ... Read more

1
votes
Third Party Issue

Physics.ComputePenetration returns false for some collider combinations ...

Physics

-

Jul 25, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open project (PhysicsComputePenetration WithMeshRenderer.zip)2. Open the Main scene2. Select collider and Caps... Read more

2
votes
Fixed

Collider bounds are not calculated correctly if the transform parent is ...

Physics

-

Aug 09, 2018

-

Version/s: 2018.1.5f1, 2018.2.2f1

Reproduction steps:1. Open the attached project "Bounds.zip";2. Open the SampleScene;3. Enter a play mode;4. Observe the results in ... Read more

3
votes
By Design

Continuous speculative rigidbody getting stuck on mesh collider

Physics

-

Mar 03, 2019

-

Version/s: 2018.3.5f1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project "PhysicsBugReport.zip"2. Open "MainScene" scene3. Enter Play mode4. Compare "Continiuos ... Read more

1
votes
By Design

Rotation constraints are applied in World Space when the parent of the c...

Physics

-

Oct 03, 2018

-

Version/s: 2018.2.9f1

How to reproduce:1. Open the user's project2. Enter Play Mode Expected result: Rigidbody rotation constraints are applied in Local S... Read more

1
votes
Fixed

Rigidbody Collision Detection mode cannot be updated after setting the i...

Physics

-

Aug 19, 2019

-

Version/s: 2018.3.5f1, 2018.4.6f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project ("RigidBodyCollisionDetectionChange.zip") using the EnvIronman VM (more information... Read more

1
votes
By Design

Multiple colliders and Edit Collider buttons are selected when Edit Coll...

Physics

-

Nov 07, 2019

-

Version/s: 2020.1.0a6, 2020.1.0a11

How to reproduce:1. Create a new project2. Add 2 Box Collider Components to the 'Directional Light' GameObject3. Click any Edit Coll... Read more

0
votes
Duplicate

GameObject with Cloth is not affected by External and Random Acceleration

Physics

-

Jun 17, 2019

-

Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open the attached "case_1163589.zip" project2. Open the "case_1163589" Scene3. Select "Cube" GameObject4. In Ins... Read more

0
votes
By Design

Collision bumps when crossing from one Box Collider to another

Physics

-

Jan 06, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1142326_collision.zip"2. Enter Play Mode3. Use D and A keys to move left and right4.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.