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1
votes
Fixed

[HingeJoint] Intertia is gained when HingeJoints are connected into a chain

Physics

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Aug 18, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project "HingeJointIssue.zip" 2. Open scene "Kettenglieder" 3. Run it 4. Stand under "Lampe" g... Read more

0
votes
By Design

Physics spikes when rigidbody contains a lot of children with non-physic...

Physics

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Apr 21, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project "790680.zip" 2. Open scene "repro" 3. Open profiler 4. Run it 5. Once Ball touches ter... Read more

0
votes
Fixed

Physics.RayCast misses scaled mesh in some places

Physics

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Feb 19, 2016

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Version/s: 5.3.2f1

Some raycasts miss the mesh if mesh is scaled in import settings and later scaled in scene. Steps to reproduce: 1. Open attached pr... Read more

0
votes
Fixed

Rigidbody stays unstable if it is placed on top of another Rigidbody whi...

Physics

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Mar 16, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project "780339.zip" 2. Open scene "Repro" 3. Run the scene 4. Notice that structure in the le... Read more

0
votes
Won't Fix

Vehicle Collider can become stuck in geometry when hitting another colli...

Physics

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Jun 19, 2016

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Version/s: 5.4.0b22

How to reproduce: 1. Open attached project 2. Open scene Scenes/test plane and primitives.unity 3. Play the scene 4. Use the WSAD k... Read more

0
votes
Duplicate

[Visualization] When one collider is shrinked all colliders of same game...

Physics

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Sep 20, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open the attached project 2. Open the Main scene 3. Look at LevelArt -> Boundaries -> Cliff (notice all collid... Read more

0
votes
Fixed

Articulation Body drives teleport the whole chain to NaN coordinates whe...

Physics

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May 19, 2022

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Version/s: 2020.3, 2021.3, 2022.2, 2022.2.0a9

Reproduction steps: 1. Open the attached project 2. Open scene "Scenes/SampleScene" 3. Select "Prismatic + target" 4. Enter Play mod... Read more

1
votes
Fixed

[OnTriggerStay] OnTriggerStay is not called on root RigidBody object whe...

Physics

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Jul 13, 2015

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Version/s: 5.1.1p4

To reproduce: 1. Open attached project 2. Run scene 3. Notice that OnTriggerStay doesn't get called Read more

0
votes
Fixed

[Cloth] Adding cloth to an object throws multiple errors and added cloth...

Physics

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce: 1. Open attached project 2. Select banner1 object 3. Add cloth component 4. Notice errors in console: get_skinIndex i... Read more

0
votes
Fixed

WheelCollider: Modifying colliders that are in contact with WheelCollide...

Physics

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Apr 27, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project 2. Open scene playground.unity - Scene contains a vehicle using 8 wheel colliders and a... Read more

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