Search Issue Tracker
Fixed in 5.1.2
Votes
1
Found in
5.1.1p4
Issue ID
711747
Regression
Yes
[OnTriggerStay] OnTriggerStay is not called on root RigidBody object when child colliders stay in collision
To reproduce:
1. Open attached project
2. Run scene
3. Notice that OnTriggerStay doesn't get called
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
breaker2005
Jul 13, 2015 17:55
Got this same, just want to report this :/ I hope it will be fix soon.