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0
votes
By Design

Phantom forces when landing a Wheel Collider on an angle

Physics

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Mar 17, 2017

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Version/s: 5.5.2p2

When landing a vehicle on an angle the Wheel Colliders have a tendency to Immediately stick to the ground at a relative 90 degree an... Read more

0
votes
Fixed

Crash on ArticulationBody::HierarchicalDestruction when entering Play Mo...

Physics

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Aug 23, 2020

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Version/s: 2020.1.0b8, 2020.2.0a8, 2020.2.0a21

Reproduction steps: 1. Open the user's attached "ArmRobot.zip" project 2. Load "ArticulationRobot" scene 3. Go to Edit -> Project Se... Read more

0
votes
By Design

Physics spikes when rigidbody contains a lot of children with non-physic...

Physics

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Apr 21, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project "790680.zip" 2. Open scene "repro" 3. Open profiler 4. Run it 5. Once Ball touches ter... Read more

1
votes
By Design

Collider.sharedMaterial returns the Instanced material

Physics

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Apr 28, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open attached project 2. Open scene "DemoScene" and Run it 3. In console, notice "BUG - the shared material ... Read more

0
votes
Fixed

[Physics] Profiler reports incorrect numbers for active and sleeping Rig...

Physics

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Apr 29, 2016

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Version/s: 5.3.4p4

How to reproduce: 1. Open attached project 2. Open scene ActiveRigidbodies.unity 3. Play the scene 4. Open the Profiler window - I... Read more

0
votes
Fixed

SphereCast returned hit point snaps to closest edge of mesh collider whe...

Physics

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Dec 02, 2017

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Version/s: 2017.2.0f3

1. Open the attached project "SphereCast Hit Point Edge Snap.zip" 2. Load "Test" scene 3. Go to scene view window and select Wirefra... Read more

0
votes
By Design

Crash when entering play mode with RaycastCommand.ScheduleBatch with Res...

Physics

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Dec 18, 2020

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Version/s: 2018.4, 2018.4.10f1, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Open "TestRaycastCommand_Exceptions" scene 3. Press Play Expected resul... Read more

0
votes
Duplicate

Crash in physx::SubSortQuick::sort4 when opening scene

Physics

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Nov 10, 2017

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Version/s: 2017.3.0b9

To reproduce: 1. Open attached package 2. Open Track scene (if editor doesn't crash, try to build project) 3. Editor crashes (if e... Read more

0
votes
Fixed

Physics.IgnoreCollision causes spurious TriggerExit and TriggerEnter events

Physics

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May 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open ExtraTriggerExit project. 2. Open "MainScene" scene. 3. Go to play mode --Notice that Console printed wh... Read more

0
votes
Fixed

Setting useGravity to true though it was already true causes Rigidbody t...

Physics

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May 12, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attach project "796324.zip" 2. Open scene "repro" 3. Run it 4. In console notice output message, althou... Read more

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