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Editor freezes when recompiling scrips in Play Mode
Reproduction steps:1. Open user's attached project and scene "WebcamParallexMain"2. Enter Play Mode3. Open script "FaceServer"4. Edi... Read more
Instantiating UI GameObjects from an Asset Bundle with WeakReference res...
How to reproduce:1. Open submitted project (WeakReferenceTest.zip)2. Open the Test Scene3. Enter Play Mode4. Click the 'test WeakRef... Read more
[iOS] Editor throws a "Failed running UnityLinker.exe" error when buildi...
How to reproduce:1. Create an ExFAT partition on the machine's hard drive (if one is not already present)2. Create a new Unity proje... Read more
Editor crashes on mono_string_new_checked when calling an extern functio...
Reproduction steps:1. Open the attached "case_1254155.zip" project2. Load the "SampleScene"3. Enter Play mode-- Observe the crash Re... Read more
X509 Certificates Fail to Load When Exported with OpenSSL3
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mode4... Read more
Unity crashes when entering Play Mode using DLL files
How to reproduce:1. Open the attached project "1428243_DLL Test"2. Enter Play Mode Expected result: Play Mode is enteredActual resul... Read more
NotImplementedException thrown when accessing X509Chain.ChainStatus in c...
How to reproduce:1. Open user-submitted project (certificate-validation-bug.zip)2. Open the SampleScene3. Enter Play Mode Expected r... Read more
[Android] NullReferenceException on Serialization.CodeGenerator.Call due...
Reproduction steps:1. Open the user's attached project "XmlSerializeNullRef.zip"2. Build for Android Expected result: Scene displays... Read more
Crash on AnimationState_Get_Custom_PropClip when entering Play Mode afte...
Reproduction steps:1. Open user's attached project2. Open scene "MainScene"3. Change a script, like "CameraFacing", to force a recom... Read more
Crash on GC_malloc_kind_global when entering Play Mode and using pointer...
How to reproduce:1. Open attached project "Case_1253593_pointers.rar"2. Enter Play Mode Expected result: Editor does not crashActual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS