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Canceling an Iteration with small delay values let it iterate after the ...
To reproduce: 1. Download attached project "TaskDelay.zip" and open in Unity 2. Open "SampleScene" scene 3. Select "TDelay" gameObj... Read more
Crash when stopping the Steam matchmaking test
To reproduce: 1. Open the user's attached project 2. Be online on Steam 3. Play the SteamworksExample scene 4. Click the "Find Match... Read more
Editor crashes on mono_add_process_object or closes on CheckDisalowAlloc...
How to reproduce: 1. Open attached "Hostage Situation" project 2. Enter Play Mode 3. Click left mouse button in Game View Expected ... Read more
Roslyn Analyzer dll files ignore Define Constraints
Reproduction steps: 1. Download and open the attached "New Unity Project something.zip" project 2. Observe the console window Expec... Read more
Instantiating UI GameObjects from an Asset Bundle with WeakReference res...
How to reproduce: 1. Open submitted project (WeakReferenceTest.zip) 2. Open the Test Scene 3. Enter Play Mode 4. Click the 'test Wea... Read more
"System.IO.DirectoryInfo.CheckPath" doesn't recognize .NET's long path p...
Reproduction steps: 1. Download "long path.zip" 2. Run "case_1141686-long_path" -> "CreateTestFiles" -> "CreateTestFiles" 3. Enable... Read more
Float to Int conversion returns unexpected/differential results when add...
How to reproduce: 1. Open the attached project "Floatinconsistent.zip" 2. Open "SampleScene" Scene 3. Enter Play mode Expected resu... Read more
Creating a certain struct in the script crashes the Editor on Begin Mono...
To reproduce: 1. In a new project, create a script and write the following in the script: public struct NavigationNode { ... Read more
typeof(System.Action).BaseType.GetMethod ("Invoke") crashes the Editor i...
To reproduce: 1. Open the attached project (reflectionCrash.zip) 2. Enter Play mode Expected: the Editor doesn't crash Reproduced... Read more
Unity crashes when using Legacy Runtime
Steps to reproduce: 1. Open supplied project Expected: no crash Actual: crash Reproduced in: 2018.3.0a10, 2018.3.0b3, 2019.1.0a2 N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard