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Udp packets are queued up/delayed when await Client.ReceiveAsync in asyn...
How to reproduce: 1. Open attached project "NetworkTest.zip" and scene "SampleScene" 2. Enter Play mode and observe the Console win... Read more
Memory leak while closing Unity
Reproduction steps: 1. Open and Close Unity Expected Result: Unity Closes without any memory leaks Reproduced with: 2018.3.12f1 Read more
UNetWeaver - 5.5.0b4 with MonoUpdate failes to compile a project
UNetWeaver doesn't seem to work with the new class libraries. This may also be related to UnityTestTools. Read more
Native DLL is not imported in Editor while it is working in standalone a...
To reproduce the issue follow the steps: 1. Create new project 2. Download dll's user has attached ( ENet.dll, ENetCS.dll) 3. Try im... Read more
Unity crashes when calling function "WRSNative.process_package" in a new...
Steps to reproduce: 1. open user's attached project 2. open scene "WRSNativeTestScene" 3. Press play Result: Unity crashes. Reprod... Read more
httpclient and webclient takes longer time to complete after new scene i...
Steps to reproduce: 1. Download 1169779_repro.zip 2. Build project for standalone 3. When a player loads press Lead Scene 4. httpcli... Read more
[Mono][GLES3] Crash with signal 11 on device with Mali-G78 GPU when usin...
Reproduction steps: 1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip" 2. Open "Main.unity" Scene fr... Read more
Standalone build shows "Failed to load mono" error if it is located in a...
To reproduce: 1. Create a new project 2. Set Scripting Runtime Version to .NET 4.6 3. Build it for Windows standalone to the folder... Read more
[.NET 4.6] Editor freezes upon exit, if anything was uploaded to a local...
Repro steps: 1. Open Unity and create a project 2. Go to "Edit" -> "Preferences..." -> "Cache Server" -> Change "Cache Server Mode"... Read more
Incorrectly generated serialization code causes type mismatch with IL2CP...
Steps to reproduce: 1) Open the latest attached project. 2) Build for iOS. 3) Deploy to a device. Error appears in Xcode: "Bulk_Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard