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0
votes
Postponed

[Android] Shaders that sample the frame work incorrectly

Mobile Rendering

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Jul 06, 2012

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Version/s: 3.5.2f2

Shaders that sample the frame (for example, Glow and Vignetting image effects or the Glass shader) appear to be sampling the wrong p... Read more

0
votes
By Design

[entreprise support][iOS][Android] Standard shader turns to all white on...

Mobile Rendering

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Feb 03, 2016

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Version/s: 5.3.1f1

Standard shader turns to all white on some GLES 3.0 android device and iphone6 when enabling metal Read more

0
votes
Fixed

Screen goes black on Samsung S6 when AA is enabled

Mobile Rendering

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Sep 11, 2015

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Version/s:

Building apps to Samsung S6 with GearVR while Anti-Alias is enabled results in crash off app when launching project Read more

0
votes
Fixed

UI not rendered on Android and iOS if native rendering event is issued i...

Mobile Rendering

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May 22, 2015

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Version/s: 5.1.0f2

How to reproduce: 1. Open attached project 2. Open scene NativeRendering.unity 3. Build to iOS and run - Notice that UI is not ren... Read more

0
votes
Fixed

Lacking vertex attributes causes a crash on multithreaded rendering

Mobile Rendering

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May 27, 2015

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Version/s: 5.1.0f2

Unity Android Player crashes when the following conditions are met: - Dynamic batching is enabled. - Multithreaded rendering is ena... Read more

1
votes
By Design

[Android(Kindle)][UI]Very low framerate on kindle devices when using tra...

Mobile Rendering

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May 19, 2015

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Version/s: 5.0.2f1

Transparent UI images (ones with Alpha less than 255) heavily affect the Amazon Kindle Fire, quickly halving the framerate Read more

0
votes
Fixed

[Metal] Shadows disappear after creating a certain number of Render Text...

Mobile Rendering

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May 28, 2015

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Version/s: 5.1.0f2

When using the Metal API, realtime shadows disappear after creating sixteen Render Textures with 1024x1024x32-bit color and 24-bit d... Read more

0
votes
Fixed

[ES] Some shaders does not work correctly on Adreno devices and editor (...

Mobile Rendering

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Aug 09, 2016

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Version/s: 5.4.0f3

Some shaders have artifacts in Editor or Adreno devices. From Unity 5.4 even color changes. Read more

0
votes
Won't Fix

[OpenGL] CG Shader + Matrix Vertex Output doesn't render on OpenGLES2

Mobile Rendering

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May 23, 2017

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Version/s: 2017.1.0b2

Steps to reproduce: 1. Download "ShaderMatrix.zip" 2. Open the project and build it to iOS 3. Deploy to iPhone 5 4. Click "Matrix Sh... Read more

0
votes
Fixed

[Mobile] Reflection Probes on mobile devices are reflecting distorted

Mobile Rendering

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Apr 09, 2016

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Version/s: 5.4.0b13

To reproduce: 1) Open attached project and TEST.unity 2) Play in editor, notice the straight reflection of the red columns 3) Build ... Read more

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