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[TextMeshPro][Addressables][Android] Large main thread spike on first re...
Repro steps: 1. Open attached project 2. If building to an android device remove the Oculus XR Plugin package 3. Build and Run on An... Read more
'PlayerSettings' cannot be found when building on Mobile
Steps to reproduce: 1. Open User-supplied project 2. Build on Android/iOS Expected: the build succeeds Actual: the build fails due ... Read more
[Android] AudioMixer values get reset when switching audio output to a b...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Press the Play button in the app An ambient sound starts playi... Read more
[Android] Release build fails when having a buildscript block in mainTem...
Repro steps: 1. Open QA attached project "repro_1206643" 2. Try to make a release build for Android Actual: Build fails Reproduc... Read more
[Android] Crash: Signal 11 due to null pointer dereference on Android de...
Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: app builds and runs successfully Actual r... Read more
[Android] Activity pause timeout for ActivityRecord warning issued when ...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Press the Quit button Actual: There's a "ActivityManager: Act... Read more
[iOS] Swift plugin causes Xcode errors "Umbrella header not found" and "...
How to reproduce: 1. Open the user-supplied project on Unity 2019.3 2. Build for iOS and make sure Swift Language Version is set to ... Read more
Symbolink Sources fail to export when building for Android
Steps to reproduce: 1. Open Editor 2. Put some java source files ((example attached in the edit) under 'Assets' folder 3. Go to 'Bui... Read more
[iOS] CoreLocation.framework is not automatically exported to build when...
How to reproduce: 1. Open the user-supplied project 2. Build for iOS and attempt to deploy the build onto a device on Xcode 3. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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