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[iOS] TouchScreenKeyboard allows an extra character when characterLimit ...
How to reproduce:1. Open the attached Project "ReproProject"2. Add the Scene "Scene1" to the Scene List3. Build and Run on an iOS de... Read more
[iOS] Application.absoluteURL is empty when a release app is opened via ...
Steps to reproduce:1. Open the attached "deeplinkTest" project2. Ensure that both Show Splash Screen in Player Settings → Splash Ima... Read more
[iOS] Logging does not work when using "Wait for the executable to be la...
How to reproduce:1. Open the attached Project "Archive.zip"2. Build the Scene "SampleScene" for iOS3. In the Xcode build, open Produ... Read more
[iOS] .meta files within a .xcframework are included in a build
Steps to reproduce:1. Open the attached “1920323” project2. Build the project3. Compare the “<BuildPath>/Frameworks/Plugins/iO... Read more
[Player Settings][iOS][tvOS] Inactive Simulator Architecture options in ...
Steps to reproduce: 1. Create a new project 2. Open File > Build Profiles and add a new iOS or tvOS Build Profile 3. Select the a... Read more
[iOS] AutoRotation gets enabled when App restarts due to being killed by...
How to reproduce:1. Open the attached Project "OrientationIssue.zip"2. Build and Run the Project on an iOS device3. In the Player ta... Read more
vSyncCount is ignored on macOS Standalone Player
Reproduction steps:1. Open the “IN-85661.zip” project2. Build and Run the project3. Observe the frame counter in the middle of the s... Read more
[iOS]Certain characters are not displayed when using iOS devices with 18...
Reproduction steps1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. Press the Buil... Read more
“The caller of UIApplication.openURL(:) needs to migrate to the non-dep...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. Pres the Buil... Read more
[iOS] Missing App Icon in iOS 18 when Automatic Mode is enabled
Steps to reproduce:1. Open the attached “MissingIcon” project2. Set an icon for the default icon under Player settings (or set AppIc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS