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6
votes
Fixed

OnGUI Events generated twice after a single click on OSX Standalone, whe...

Input

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Jul 30, 2014

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Version/s: 4.5.2f1

To Reproduce: 1. Open attached 'reproProj.zip' run in editor, notice that clicking once increments the 'up' & 'down' counter only o... Read more

0
votes
Postponed

The first time GetButton returns true all other GetAxis reset to zero

Input

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Jun 20, 2017

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Version/s: 2017.1.0b7

Steps to reproduce: 1. Open attached project "922703.zip" 2. Open "test" scene 3. Enter play mode 4. Hold 'A' or 'D' key to alter Ho... Read more

4
votes
Fixed

Input.GetJoystickNames returns controllers even when they're disconnected

Input

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Oct 13, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Download and open the attached project 2. Make sure you have any controllers connected 3. Enter Playmode 4. ... Read more

0
votes
Fixed

Input.mousePosition Y value is shifted by -5

Input

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Mar 18, 2016

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Version/s: 5.4.0b10

Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. Run it 4. In game view, move mouse cursor towards the bot... Read more

1
votes
Postponed

[GameView] Input works properly only on one of multiple GameView

Input

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Oct 12, 2015

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Version/s: 5.2.1p3

Repro steps: 1) Open the project(N.B. don't close any windows, just drag them, so you could see console and both Game Views 2) Attac... Read more

0
votes
Fixed

The cursor is visible when using CursorLockMode.Locked in the standalone...

Input

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Aug 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Download 1177531_repro.zip 2. Add "SampleScene" to build settings and build a standalone player 3. Launch pla... Read more

0
votes
Fixed

[Win] First time calling SystemInfo.deviceModel when game is maximized o...

Input

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Jun 22, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached "ExceptionTest808191.zip" project 2. Open "0_Main_Menu" scene 3. In Game view select "Maximiz... Read more

0
votes
Postponed

British keyboard inputs are not registered correctly in the Editor

Input

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Feb 10, 2015

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Version/s: 5.0.0f1

How to reproduce: 1. Enable additional languages in the input settings for your Operating System - there should be a U.S. layout a... Read more

0
votes
Fixed

Left command key does not trigger events on Mac

Input

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Aug 20, 2010

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Version/s: 3.0.0b6

1) What happened the default key for "fire 3" in the input manager is left cmd, which corresponds to the windows key on windows. wh... Read more

0
votes
By Design

Input.GetJoystickNames() contains an empty string when a SpaceMouse is c...

Input

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May 19, 2020

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Version/s: 2019.3.13f1

Reproduction steps: 1. Have 3dconnexion drivers installed and a SpaceMouse connected 2. Open attached project "NotConnected.zip" and... Read more

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