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[Input Manager] "Joystick is connected" is logged into the Console when ...
How to reproduce:1. Create a new Unity project2. Connect a gamepad3. Observe the Console Expected result: “Gamepad is connected” is ... Read more
The first time GetButton returns true all other GetAxis reset to zero
Steps to reproduce:1. Open attached project "922703.zip"2. Open "test" scene3. Enter play mode4. Hold 'A' or 'D' key to alter Horizo... Read more
Input.GetJoystickNames returns controllers even when they're disconnected
Steps to reproduce: 1. Download and open the attached project2. Make sure you have any controllers connected3. Enter Playmode4. Obse... Read more
Input.mousePosition Y value is shifted by -5
Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Run it4. In game view, move mouse cursor towards the bottom ... Read more
[GameView] Input works properly only on one of multiple GameView
Repro steps:1) Open the project(N.B. don't close any windows, just drag them, so you could see console and both Game Views2) Attach ... Read more
The cursor is visible when using CursorLockMode.Locked in the standalone...
Steps to reproduce:1. Download 1177531_repro.zip2. Add "SampleScene" to build settings and build a standalone player3. Launch player... Read more
[Win] First time calling SystemInfo.deviceModel when game is maximized o...
How to reproduce:1. Open the attached "ExceptionTest808191.zip" project2. Open "0_Main_Menu" scene3. In Game view select "Maximize o... Read more
British keyboard inputs are not registered correctly in the Editor
How to reproduce: 1. Enable additional languages in the input settings for your Operating System- there should be a U.S. layout as w... Read more
No Prompt to restart the Editor appears when Changing Active Input Handl...
Steps to reproduce: Open any Project Navigate to Edit > Project Settings > Player At the top right corner of the Window click ... Read more
Input.GetJoystickNames() contains an empty string when a SpaceMouse is c...
Reproduction steps:1. Have 3dconnexion drivers installed and a SpaceMouse connected2. Open attached project "NotConnected.zip" and s... Read more
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