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[SRP] No linear to sRGB conversion for GUI
Repro steps: 1. Open attached project 2. Enter Play Mode Expected: GUI colors look darker than on Android, MacStandalone/Metal R... Read more
Moving the Hierarchy tab will cause a NullReferenceException to be throw...
How to reproduce: 1. Create a new project in 2020.1.0a23 2. Move the Hierarchy window by dragging the name of the tab 3. Dock the Hi... Read more
[IMGUI] Slider handle of Field of View disappears on Selecting Horizonta...
[IMGUI] Slider handle of Field of View disappears on Selecting Horizontal FOV Axis in Camera Properties. Field of View Slider hand... Read more
Private arrays can not be unfolded in the Inspector when it's in Debug mode
How to reproduce: 1. Open the user attached project (Unity 2020.2.4f1 - Linux - Private arrays are visible in Inspector debug but no... Read more
GuiStyleState texture references become null when exiting Play Mode whil...
How to reproduce: 1. Open the attached project 2. Click Bug > Window 3. Click Play 4. Exit Play Mode Expected result: Window stays ... Read more
[Terrain] Dropdown icon of "Channel Remapping" doesn't work under "Mask ...
"Channel Remapping" dropdown icon not clickable under the "Mask Map" in the Inspector, refer the attached video. Steps to repro: 1.... Read more
[PopupWindow] Input actions propagate on the calling window underneath a...
How to reproduce: 1. Open "Popup bug.zip" project 2. Open "Window > Test > Test Window With Popup" 3. Open "Window > Test > Test Win... Read more
[IMGUI] Burger button gets misaligned to the left on maximizing any dock...
On maximizing any docked window from burger button or using hotkey(Shift+Space), the burger button gets misaligned to the left. Refe... Read more
[2D] [SpriteShape] Unable to edit Angle Range manually in SpriteShape
-Unable to edit Angle Range in SpriteShape manually. -Unable to move Angle Range Gizmo in SpriteShape. -Clicking on anywhere on Angl... Read more
Editing Mesh Renderer Material array size and clicking on the Size prope...
How to reproduce: 1. Create a new Unity project and create a Cube in the Hierarchy 2. In the Inspector window, locate the Mesh Rende... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
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- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard