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MotionVector pass is overwritten by Opaque objects if the renderQueue is...
Steps to reproduce: 1. Download and open the attached project("MVbug.zip) 2. Enter playmode Expected result: Wheels' motion vectors... Read more
[Standard Assets] Image Effects work different after taking a screenshot
Reproduction steps: 1. Open the attached project "screenshot.zip"; 2. In the main menu, click Tool -> Screenshot; 3. Make sure, you ... Read more
LUT for TonemappingColorGrading is different from original Color Grading...
Steps to reproduce: 1. Open User's attached project 2. Select Main Camera > "Tonempping Color Grading" component 3. Enable "Color ... Read more
Motion vectors for objects remain nonzero after stopping them
Reproduction steps: 1. Open the attached project 2. Open scene "main" 3. Enter play mode 4. Slowly move object up and stop while kee... Read more
Older image effects don't affect the Scene view window
In the Scene View there is a toggle for showing the Skybox, Fog and Lens Flare Effects. This button will appear in the incorrect sta... Read more
Scene / Game view render malfunction after switch back from GI previews
Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more
Screen Space Reflection shows a distorted surface.
Steps to reproduce: 1.Open ScreenSpaceReflectionTest.zip(the one that user attached with reply later) project 2.Open SSR_Test scene ... Read more
[Metal/DX11]Image Effects are broken on Metal and DX11
Steps to reproduce the issue: 1. Download and open the attached project (dropbox link is provided by the user). 2. Switch platform t... Read more
[TiltShift Shader] - SmallDiscKernel Samples Array is not used to Improv...
To reproduce the issue follow the steps: 1. Create new project 2. Import Standard Image Effects assets package 3. Open "TiltShiftHdr... Read more
Image Effects are not updated in Scene view with ImageEffectAllowedInS...
Reproduction steps: 1. Open the project. 2. Open the "Beautify\Demos\Demo1\Demo1" scene 3. Select "Main Camera" gameobject so you ca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Fixing Message Loss in UMPE During Domain Reload
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- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player